Ok...
For the other people who want to semi automate the bounty process...
Just unpack this to your scripts directory.
It creates a folder called Bountys, and sub folders sorted by tier 1-3
It also calls 1 itty bitty ash script I figured out, to visit the bounty hunter hunter at the end to collect the lucre.
It does not -
Pick your bounty for you. You must pick your own, and remeber the name to choose the right script to run.
It doesn't dress you up, or set choices for specific locations.
It doesn't warn you you can't get x bounty because you bombed that location out of existance, or you just can't go there.
It will not eat your homework or kick your dog...
This is bare bones and simple.
It requires you to read, and remember ;D
Everything was written in the most high tech fashion on notepad
The basic formula for every script is...
conditions clear
conditions add X bounty you need to fetch
adventure * location ----------- this has been changed to a cap of 45 adventures
call scripts\Bountys\bhh.ash
bhh.ash is the very high tech ASH command....
visit_url ( "bhh.php" );
I'm sure someone could write a much better more complicated ASH version of this, but I like simple.
I hope you find these useful.
I've had some occasion where the built in support for bounty hunting misses seeing the bountys...
So I've updated the scripts
For the other people who want to semi automate the bounty process...
Just unpack this to your scripts directory.
It creates a folder called Bountys, and sub folders sorted by tier 1-3
It also calls 1 itty bitty ash script I figured out, to visit the bounty hunter hunter at the end to collect the lucre.
It does not -
Pick your bounty for you. You must pick your own, and remeber the name to choose the right script to run.
It doesn't dress you up, or set choices for specific locations.
It doesn't warn you you can't get x bounty because you bombed that location out of existance, or you just can't go there.
It will not eat your homework or kick your dog...
This is bare bones and simple.
It requires you to read, and remember ;D
Everything was written in the most high tech fashion on notepad

The basic formula for every script is...
conditions clear
conditions add X bounty you need to fetch
adventure * location ----------- this has been changed to a cap of 45 adventures
call scripts\Bountys\bhh.ash
bhh.ash is the very high tech ASH command....
visit_url ( "bhh.php" );
I'm sure someone could write a much better more complicated ASH version of this, but I like simple.
I hope you find these useful.
I've had some occasion where the built in support for bounty hunting misses seeing the bountys...
So I've updated the scripts