StDoodle
Minion
Argh, for the life of me I can't see what I'm doing wrong in this script.
The purpose of the script is to find out which monsters KoLmafia still appears to have incomplete info on, so that I can hardcode them into my fight script. It seems to handle the attack, defense and hp fine, as well as which monsters have incomplete info.
However, there's an additional routine that should be building data on where each monster includes (including every known combat instance). With the map_to_file() functions added for debugging, it seems to be doing this correctly, but then failing somehow to use this information when building the map of "badinfo" monsters... and I can't figure out why not.
Anyone who may be able to take a look and point out the stupid mistake I'm making would be greatly appreciated!
The purpose of the script is to find out which monsters KoLmafia still appears to have incomplete info on, so that I can hardcode them into my fight script. It seems to handle the attack, defense and hp fine, as well as which monsters have incomplete info.
However, there's an additional routine that should be building data on where each monster includes (including every known combat instance). With the map_to_file() functions added for debugging, it seems to be doing this correctly, but then failing somehow to use this information when building the map of "badinfo" monsters... and I can't figure out why not.
Anyone who may be able to take a look and point out the stupid mistake I'm making would be greatly appreciated!