Edit by Minion, Bale: This post was originally written in another thread, HERE. It was a very long post so only the relevant portion of the original post is retained in this thread's copy.
But, as I said, this thread is cumbersome, and I'd prefer if each such issue got split into its own thread. Perhaps some Minion would be interested in doing that?

2) If you DO try to use a "b" item or familiar - in Item Manager, via CLI, via ASH, or in the Relay Browser - KoL will reject it. I am not convinced that KoLmafia recognizes all such messages - the familiar failure, in particular, since there didn't used to be a way to fail using one. If we fail to recognize the failure, we update our data model incorrectly. That would be a Bug. This is important.
Drinks: You are too scared of Bs to drink that item.
Food: You are too scared of Bs to consume that item.
Usable items (including potions and combat items usable form inventory): You are too scared of Bs to use that item. It'd be one thing if it was, like, important that you use it...
Familiars: You are too afraid of the Bs to adventure with that familiar.
Combat items: ???
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