D dj_d Member Aug 30, 2009 #1 Lots of questions today. I'm looking for, basically, a way to get at the effect (and ultimately the numeric_modifiers of that effect) for a consumable item. For example, something like: Code: effect usage_effect($item[rock salt]) to return Fresh Scent.
Lots of questions today. I'm looking for, basically, a way to get at the effect (and ultimately the numeric_modifiers of that effect) for a consumable item. For example, something like: Code: effect usage_effect($item[rock salt]) to return Fresh Scent.
D dj_d Member Aug 30, 2009 #3 Perfect. Actually, I'll do this the easy way - specify the effect and use the map file to figure out how to get it. Much thanks!
Perfect. Actually, I'll do this the easy way - specify the effect and use the map file to figure out how to get it. Much thanks!