Alright, so Bale pointed me over this way and gave me the start of what I'm hoping will alleviate issues with trying to farm up Medium drinks while on autopilot. I tweaked it a bit, and added the skill use to it.
Bale had the happy medium image bit set with
Which, I think, will return the orange aura or red aura drinks, though I'd prefer to stick to red aura, as they edge out the orange ones a bit.
And if I'm reading the CCS/Consult part of the Wiki, all I'd need to add to my CCS would be
I'm not certain, but I think I can put "early" actions ahead of the consult part, like pickpocket, throw shield/noodles, Rain-Doh blue balls, etc, but, as I haven't worked with Consults in CCS before, I'm not certain it works that way.
So, halp/feeback please?
Code:
boolean happiermediumdrinks() {
if(my_familiar() != $familiar[happy medium])
return false;
if($familiar[happy medium].image == "medium_3.gif")
return true;
return false;
}
void main(int initround, monster foe, string page) {
use_skill($skill[Siphon Spirits]);
}
Bale had the happy medium image bit set with
Code:
if($familiar[happy medium].image == "medium_2.gif" || $familiar[happy medium].image == "medium_3.gif")
And if I'm reading the CCS/Consult part of the Wiki, all I'd need to add to my CCS would be
Code:
[ default ]
consult happiermediumdrinks.ash
{rest of CCS stuff goes here}
So, halp/feeback please?