Feature - Implemented Cache clan info once it's gathered?

antimarty

Member
I have a slime tube script that runs off to a different clan to use a chamois and then returns to the real clan - mafia wants to update all the clan info with every clan switch. It's a lot of server hits. It would be nice if it remembered that I had already visited that clan.

Another scenario would be the folks popping over to Bonus Adventures From Hell to use individual VIP room items as needed, and then heading home.
 
I have most of the work done for this. Hot dog, speakeasy, and floundry handling is nontrivial, so I still have a bit to work out.
 
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