zarqon
Well-known member
As I've been looking through all the "fvars" that BatBrain sets to provide extra information to formulas, I've realized that I could eliminate a not insignificant number of them were mafia to provide a "haveskill()" text function for use in these formulas.
Ideally, it would function as the current "effect()" text function, accepting either a string or a number, and it would return 1 if you have the skill, or 0 if you don't.
Formulas for sauceror spells would be much easier as we could use the new function twice -- for checking both Bringing Up the Rear and Intrinsic Spiciness. Seal Clubber smacks would be able to check for Cold Shoulder. Sauceror curses would be able to check for Itchy Trigger Finger when determining the stun duration. We could check in the formula whether your Bellows are Intimidating.
...And so forth. Myriad uses within BatBrain, at least.
Ideally, it would function as the current "effect()" text function, accepting either a string or a number, and it would return 1 if you have the skill, or 0 if you don't.
Formulas for sauceror spells would be much easier as we could use the new function twice -- for checking both Bringing Up the Rear and Intrinsic Spiciness. Seal Clubber smacks would be able to check for Cold Shoulder. Sauceror curses would be able to check for Itchy Trigger Finger when determining the stun duration. We could check in the formula whether your Bellows are Intimidating.
...And so forth. Myriad uses within BatBrain, at least.
