D Des80 Member Mar 27, 2009 #1 I want a condition in a function where it will abort if its true.... I just type abort if the condition is true correct and does that abort the whole running of the script or just that function ?
I want a condition in a function where it will abort if its true.... I just type abort if the condition is true correct and does that abort the whole running of the script or just that function ?
D Des80 Member Mar 27, 2009 #3 ok thanks yeah I forgot to add the () to the end of that.... Ok Found answer to the other question I had asked Last edited: Mar 27, 2009
ok thanks yeah I forgot to add the () to the end of that.... Ok Found answer to the other question I had asked
linguinelad Member Mar 27, 2009 #4 So can this be used to abort auto adventuring and bring up a "request synch" screen when a specified monster is encountered?
So can this be used to abort auto adventuring and bring up a "request synch" screen when a specified monster is encountered?