Here is a fixed version you can use until Banana Lord updates his version.
EDIT: here is also an updated image for that first page that shouldn't be blurry
That might be because of the way the browser resizes the image. The screenshot's original size is 804px × 490px and it is being scaled down to 800px × 488px. I'd recommend trying to resize it to 800px × 488px or something smaller. To do that, you can use IrfanView with a good resize filter like...
Thanks zarqon for narrowing down the problem I was having.
I can confirm that after a fresh opening of mafia, "_spec" would return 0.0 for anything until "whatif" was called at least once. I've gone and added "whatif" to my login script for now.
As of build r10052 all calls to numeric_modifier("_spec","<anything>") seem to be breaking silently.
For example numeric_modifier("Item Drop") works but numeric_modifier("_spec","Item Drop") doesn't.
EDIT: on second thought, this is actually more of a problem with KoLmafia than zlib
Now that you mention it, I've just realised that the jumping in the ball pit and buying chips from Snack Machine in clan rumpus room wasn't actually useful for farming. I was needlessly calling them.
..and thank you for such a friendly response :D
I have some requests/suggestions:
Could you please lift the "Clan VIP Lounge key" requirement for getting a buff from the hatter?
When 'Finishing up for the day', is it possible to either include using free fights (such a clubbing seals) or to allow calling a script so can I automate that...
I'm a level 37 Seal Clubber clear of Ronin, my guild is open, and mafia is allowed to buy from either the mall or NPC Stores.
I've gone and added a few lines in the script to output the state, and I'll see if I can reproduce the error.
I just checked my map and its contents are correct. However, there are 21 items whose minimum MP is equal to zero. I don't know the code, but could it be that perhaps one of those items was selected?
Thank you slyz, I see I missed that in both links. I didn’t realize that there was a “goto” in CSS. That will work just as well.
Thanks as well heeheehee, I’ll look into calling an ASH if my scenarios become too complex.
I understand that, but I would like to merge the same command for multiple monsters/locations.
For example:
[monster A <delineation> monster B]
attack with weapon
vs
[monster A]
attack with weapon
[monster B]
attack with weapon
When making the Custom Combat Script, is possible to put multiple location names or multiple monster names? If so, what should I use to delineate them?
p.s. I couldn't find the answer here or here.
Thanks Winterbay for the offer. I would take you up on the offer but I'll probably only start on the script next weekend.
slyz, I guess the multi's will be benefiting from my account since I plan to send them everything needed to do the quests. I've made an account on the KoL forums and I'm...
I have a similar question. I would really like to have a stab at making a script for this competition. Unfortunately, I have already completed the quest and there is no (easy) way for me attempt the quest again.
I have only one character and no multi's. I have never ascended and I have no...