Feature Adding a Display Case Interface in the Item Manager Window.

j13waldman

New member
Anyone interested in having a Display Case interface in Item Manager to facilitate the view of items currently in your Display Case? This wouldn't replace the Museum Display Panel and Shelving of items, nor would it replace the add to display case functionality currently in Item Manager. It would allow you to see the autosell, quantity, and mallprice for those items and the food/booze/equip/others/no-trade/in style categories as well as the current shelf items are assigned to in your Display Case.
 
Not me. Not how I use my Display Case :-)

Shelves are too fiddly so I gave up using them. I am a collector so I am more interested in what https://museum.loathers.net/ says than what https://pricegun.loathers.net/ says. To the extent that I choose to play The Mall Game I use some command line scripts, rather than relay scripts or GUIs, and those have options to include or ignore Hagnk's, the closet and/or the display case.

if you wanted to add it to mafia I probably would not oppose it but I would like it to be opt-in so I never know it is there.

As an alternative, there are relay scripts out there that do similar things and I might wonder about making one of them use the display case as a source.

As a collector I am used to a lot of scripts that inspect all items. My computer is fast enough. I can imaging a new comprehensive Item manager that displays everything the Item manager does, displays everything you want, and enables appropriate commands. It would include a column for where something is - inventory, closet, Hagnk's, display case or "not owned". Commands would be enabled or disabled as they made sense. You could add a column for display case shelf which would be reported if in the DC or use when putting an item in. It would probably need a data file for support :-)

As I write this I feel like I am describing an inventory management script such as Bale's Inventory Control or the renamed fork philter(?). So maybe a feature request or fork would also get you what you want.
 
Not me. Not how I use my Display Case :-)

Shelves are too fiddly so I gave up using them. I am a collector so I am more interested in what https://museum.loathers.net/ says than what https://pricegun.loathers.net/ says. To the extent that I choose to play The Mall Game I use some command line scripts, rather than relay scripts or GUIs, and those have options to include or ignore Hagnk's, the closet and/or the display case.

if you wanted to add it to mafia I probably would not oppose it but I would like it to be opt-in so I never know it is there.

As an alternative, there are relay scripts out there that do similar things and I might wonder about making one of them use the display case as a source.

As a collector I am used to a lot of scripts that inspect all items. My computer is fast enough. I can imaging a new comprehensive Item manager that displays everything the Item manager does, displays everything you want, and enables appropriate commands. It would include a column for where something is - inventory, closet, Hagnk's, display case or "not owned". Commands would be enabled or disabled as they made sense. You could add a column for display case shelf which would be reported if in the DC or use when putting an item in. It would probably need a data file for support :-)

As I write this I feel like I am describing an inventory management script such as Bale's Inventory Control or the renamed fork philter(?). So maybe a feature request or fork would also get you what you want.
Heh. I currently have 26 display case shelves and have been spending the last few days organizing things and am now up to the letter "f" in the potions category. But is a potion candy? Is it from Crimbo? I have separate shelves for those. Once that organization is done, I envision using item manager to see my display case inventory with quantities, mallprice, and display case shelf to determine if I want to sell something in the mall or leave it in the display case or if I've miscategorized it in a shelf in the display case. I've been learning java and git so have been throwing ideas out there to see if anyone is interested or if I should just keep them in my own branch. I've already added a column in item manager in my own branch to show the item type to make it easier for me to sort by and see the category of an item, e.g. potion, miscellaneous item, spleen item, or usable item to help determine which display case shelf to put an item in. I don't use Bale's OCD manager or Philter because I am OCD enough to want to evaluate each item at a time. I might use those eventually once I am completely sure how I want to process each item.

Another of the ideas I have is to kinda do what you were saying - have item manager show how many of an item is in your bag, closet, or display case. I'm also looking into an extension to item manger to have it show the KoL Wiki item info so I don't have to go to the web browser every time I want to lookup an item. I'm having enough fun doing this that even if no one wants it I'm gonna do it in my own branch.
 
You have identified the reason I gave up on Shelves. Consistently deciding which shelf something belonged on and then verifying that everything was on the right shelf became a chore and I wanted to spend time on things that were actually fun.

The encyclopedia has an option to display the game entry or the wiki entry for an item and other things. You could probably borrow the code that does that understanding that there are some unresolved ambiguity issues. "vampire bat" is ambiguous as a monster but not a familiar if my memory is correct. I have a side project trying to determine how often ambiguity is an issue.
 
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