Malibu Stacey
Active member
Yep relay browser. The preferences menu says "Stop automation, or show relay warning, when Wandering monsters with fixed turn are due" for that option.
				
			KoLmafia v18.11 r19036
	You can check your counter preference. If it has the loc=* it won't show the warning, I think.
19237:Vote Monster:absballot.gif:19254:Digitize Monster loc=* type=wander:watch.gif
	19237:Vote Monster loc=*:absballot.gif:19254:Digitize Monster loc=* type=wander:watch.gif
	This combat did not cost a turn
Preference _voteFreeFights changed from 0 to 1
Preference lastVoteMonsterTurn changed from 489083 to 489622
Preference relayCounters changed from 19237:Vote Monster loc=*:absballot.gif:19254:Digitize Monster loc=* type=wander:watch.gif to 19254:Digitize Monster loc=* type=wander:watch.gif
Preference relayCounters changed from 19254:Digitize Monster loc=* type=wander:watch.gif to 19254:Digitize Monster loc=* type=wander:watch.gif:19248:Vote Monster:absballot.gif
	This combat did not cost a turn
Preference _voteFreeFights changed from 1 to 2
Preference lastVoteMonsterTurn changed from 489622 to 489633
Preference relayCounters changed from 19254:Digitize Monster loc=* type=wander:watch.gif:19248:Vote Monster:absballot.gif to 19254:Digitize Monster loc=* type=wander:watch.gif
Preference relayCounters changed from 19254:Digitize Monster loc=* type=wander:watch.gif to 19254:Digitize Monster loc=* type=wander:watch.gif:19259:Vote Monster:absballot.gif
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10163	government-issued candy	855701086	mochiball.gif	multiple	t,d	5	government-issued candies
Item	government-issued candy	Effect: "Standard Cheer", Effect Duration: 20
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2447	Standard Cheer	mochiball.gif	0a44269adec20e7f6c44972e7e290a15	use 1 government-issued candy
Effect	Standard Cheer	Muscle: +1, Mysticality: +1, Moxie: +1, Maximum HP: +1, Maximum MP: +1, Damage Absorption: +1, Damage Reduction: 1
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You acquire government-issued candy (2)
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10161	virgin jello shot	615419235	celloshot.gif	multiple	t,d	5
Item	virgin jello shot	Effect: "Sugar Rush", Effect Duration: 100
--------------------
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10162	mutated candy lump	627332640	vglob2.gif	multiple	t,d	5
Item	mutated candy lump	Effect: "Slightly Mutated", Effect Duration: 20
--------------------
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2446	Slightly Mutated	vglob2.gif	53bd0e4774833233c6bdd382969ca4a2	use 1 mutated candy lump
Effect	Slightly Mutated	Mysticality: +15, Spooky Damage: +15
--------------------
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10160	licorice snake	205645323	licsnake.gif	multiple	t,d	5
Item	licorice snake	Effect: "Whippin' It Good", Effect Duration: 20
--------------------
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2445	Whippin' It Good	licsnake.gif	ee6c594b8781e800bfb9c4d710468f5b	use 1 licorice snake
Effect	Whippin' It Good	Critical Hit Percent: +5
--------------------
	I just recently had an issue where mafia did not recognize "+20 Damage to Unarmed Attacks" as my _voteLocal1 modifier. It looks like it was recognized properly by VOTE_PATTERN but may have failed the call to Modifiers.parseModifier() - I can't really test it any more since my votes were already made but I do have the HTML if that would be helpful (unless this is just an issue because I've messed with my own mafia too much).
I asked this once, and got this response:
https://kolmafia.us/showthread.php?23286-Voter-Registration-Form&p=150446&viewfull=1#post150446
Always curious what this or that tech-savvy user chooses to change. Some of those things can end up as official mods.In my own build...
Which is fair.
Once we support "Unarmed Damage" (as opposed to "Weapon Damage" or "Ranged Damage", we will certainly support enchantments that affect it.
Always curious what this or that tech-savvy user chooses to change. Some of those things can end up as official mods.
I seem to recall lost having a private build, from which a number of things became "official", after I looked at them and added them - which were enough to make me add him as a dev.![]()