littlereddot11
Member
EDIT: Mods, please help to close this thread. I found a solution through trial and error to my problem
Solution: I just had to use survivor without the * wildcard needed.
I've been struggling to set the correct property to auto olfact any monster in Grimace that has the monstername with the word 'survivor' in it.
I did not want to specify any specific monster as I would not know which 'survivor' would appear first. Thus, I tried to do a wildcard with * on monstername, but it appears not to be working.
Help would be appreciated to advise how I should fix the command to work.
Thank you.

Solution: I just had to use survivor without the * wildcard needed.
set_property("battleAction","skill saucegeyser");
set_property("autoOlfact","monster survivor");
adventure(11 , $location[Domed City of Grimacia]);
I've been struggling to set the correct property to auto olfact any monster in Grimace that has the monstername with the word 'survivor' in it.
I did not want to specify any specific monster as I would not know which 'survivor' would appear first. Thus, I tried to do a wildcard with * on monstername, but it appears not to be working.
Help would be appreciated to advise how I should fix the command to work.
set_property("battleAction","skill saucegeyser");
set_property("autoOlfact","monster *survivor*");
adventure(11 , $location[Domed City of Grimacia]);
Thank you.
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