Theraze
Active member
The especially salty dog is currently 3 meat from the micromicrobrewery. The item manager knows that, but I don't believe there's currently a way through scripts to see that price. Since the item manager has the price, I know that it should be available somehow, but...> ash autosell_price(daily_special())
Returned: 0
This is the second item recently where there isn't an autosell price so EatDrink skips it. If I could make it actually consider those items without needing to hardcode all of the exceptions or waste server hits manually parsing the 0 autosell price items, that would be great. Especially since it would probably be 6-12 server hits per execution, since it would have the 6 hits for the initial effective prices, plus another 6 if you're overdrinking as well. Would be nice not to throw those out there. If possible.
