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  1. fronobulax

    Automating the Flagellate Flagon

    There is a PR https://github.com/kolmafia/kolmafia/pull/3102 to at least add a preference. It has been languishing.
  2. fronobulax

    Bug - Fixed Using the replica Deck of Every Card via CLI causes an error state, even if successful

    Is there any circumstance where a user can have both an original and a replica? Maybe in a softcore LoL run that is out of Ronin? If so is that too niche to support? I'd love to push this back on the script - that's why there are try and catch, after all, but if I detect a failure because the...
  3. fronobulax

    Bug - Fixed Mafia will attempt to use 'Replica Powerful Glove' and fail with Poweful Glove in inventory

    Marked as fixed because it seems to have the same cause as https://kolmafia.us/threads/mafia-loses-track-of-which-equipment-can-be-used-for-cheat-code-skills.31151/ which has been fixed.
  4. fronobulax

    Bug - Fixed Using the replica Deck of Every Card via CLI causes an error state, even if successful

    Perhaps related? https://kolmafia.us/threads/mafia-will-attempt-to-use-replica-powerful-glove-and-fail-with-poweful-glove-in-inventory.30645/
  5. fronobulax

    Bug - Fixed Using the replica Deck of Every Card via CLI causes an error state, even if successful

    if (InventoryManager.retrieveItem(ItemPool.DECK_OF_EVERY_CARD, 1, true)) { deckUsed = ItemPool.DECK_OF_EVERY_CARD; } else if (KoLCharacter.inLegacyOfLoathing() && InventoryManager.retrieveItem(ItemPool.REPLICA_DECK_OF_EVERY_CARD, 1, true)) { deckUsed =...
  6. fronobulax

    Bug - Fixed Using the replica Deck of Every Card via CLI causes an error state, even if successful

    Interesting. This PR https://github.com/kolmafia/kolmafia/pull/1889 remains un-committed because it solves the problem it was expected to solve but a side effect is a thread block that freezes mafia. The thread block often occurs when the use of a Deck of Every Cards is automated. I will...
  7. fronobulax

    New Content Sea Changes

    Not happening to me. If the gear I have on already is suitable for the sea then mafia does not try and change it when I try and visit Grandma. If I don't have sea gear on mafia tells me that I can't visit Grandma and doesn't let me do so. But the action to add sea gear is left up to me...
  8. fronobulax

    Maximizer and weapons?

    Not repeatable after r28728. Maximizer likes a pair of the deep sea six shooters over skate blade etc. for a Seal Clubber which is counter intuitive but using effective "fixes" that. There may be nothing to see here but it is refreshing to have limited equipment and thus less than 30 possible...
  9. fronobulax

    Maximizer and weapons?

    I know https://kolmafia.us/threads/maximizer-didnt-equip-a-weapon.29577/#post-174282 is out there, unresolved, and my attempts to fix have languished. I am doing a HC, SC Sea Run, pretty much manually. AFAIK autoscend isn't handling the Sea (yet?) and I can do better than simplesmack running...
  10. fronobulax

    Expired server certificate at zachbardon.com

    The certificate at zachbardon.com has expired. That belongs to @zarqon. It hosts some data files still used by scripts, a script registry and a couple of other things that support KoLmafia. I have started contacting him since he has not checked in at kolmafia.us since July but there is no...
  11. fronobulax

    Unable to add conditions.

    Working for me :-) Most of the changes in 28721 and 28722 are in data files. A superficial scan suggests that the other changes should not effect conditions and adventuring, at least directly. Common issues include forgetting to check the check box and entering something as a condition that...
  12. fronobulax

    Missing data from settings file and CONFLICT files - information sought

    Not sure what is going on here. The string "CONFLICT" only occurs in the code base in connection with SVN options. So it is probably not KoLmafia code that saved you. The feature that creates a backup and possibly restores from it can be attributed to @MCroft if my memory is correct. My...
  13. fronobulax

    Bug - Not A Bug Frat House Availability incorrect?

    I opened an issue, convinced myself that it was mafia's problem, not autoscend's and closed it. Oh well. I will see if it has been addressed before my next run.
  14. fronobulax

    Bug - Cannot Reproduce Mafia can't find "sweat out"

    I looked at what was changed since 28714 and explaining how any of those changes could have effected this is beyond me. If there are git hosted scripts involved then perhaps changing how the scripts are fetched changed a script. There is a daily preference that is used to limit casts to 3...
  15. fronobulax

    r28716 - What's Changed Pick some lint by @jaadams5 in #3121 Full Changelog: r28715...r28716

    OK. There is a race condition that is rarely observed and has not been fixed. One thing that often triggers it is to draw from the Deck of Every Card. The race is triggered when the card draw tries to update the Daily Deeds panel. If by some chance you received a debug log that contains...
  16. fronobulax

    Bug - Fixed Duplicate option for "unrefined mountain stream syrup" on HP/MP Usage tab

    https://github.com/kolmafia/kolmafia/pull/3123 Should fix this once it is merged.
  17. fronobulax

    Bug - Not A Bug Frat House Availability incorrect?

    I got the following message running autoscend. I reported it as an autoscend error because the script tried to adventure there, did not and then tried other things. When I stopped the script I could adventure at the Frat House in the relay browser. So I was comfortable pointing a finger at...
  18. fronobulax

    r28716 - What's Changed Pick some lint by @jaadams5 in #3121 Full Changelog: r28715...r28716

    I would be surprised if these are related since the code that was change in this case was test code. That said there are cases where things don't update as expected but some kind of refresh gets things back in sync. Perhaps you could make a Bug Report that includes which deeds don't update and...
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