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  1. Veracity

    New Content CyberRealm keycode - 2025 item of the year

    To be clear, I think that is the only thing we are missing for this content. If you have something else, please speak up! Thanks.
  2. Veracity

    Bug Defeat of Island War soldier after war is done talks about war progress.

    I just did my first (likely only) Avant Guard run. Shiny account. Three day HC - including Liver of Steel and the AT Nemesis quest. (I was not expecting to like it, but it was interesting enough to do once. I was not expecting all sorts of activities to progress twice as fast because the...
  3. Veracity

    Feature - Implemented Add a "Pending change in required Java version" nag message.

    I'm pretty sure that Java itself is failing to start, rather than allowing an incompatible version of KoLmafia to start up and do anything at all - such as showing a popup.
  4. Veracity

    Bug - Not A Bug Monster ID and Fax

    Cool, cool. > ash can_faxbot($monster[Astronomer (obsolete)]) Returned: true > ash can_faxbot($monster[Astronomer (obsolete)], "Easyfax") Returned: true > ash can_faxbot($monster[Astronomer (obsolete)], "OnlyFax") Returned: true > ash faxbot($monster[Astronomer (obsolete)], "Easyfax")...
  5. Veracity

    Bug - Not A Bug Monster ID and Fax

    OK, I need to neither escape or unescape; the DOM parser leaves the command in the form Easyfax needs. Fine. I'm changing the faxbot code to store available monsters by monsterId, rather than by name - and both Easyfax and OnlyFax tag all monsters by monsterId, so, cool. You need do nothing...
  6. Veracity

    Bug - Not A Bug Monster ID and Fax

    OK, this is in "list" on sourceforge: Astronomer&lt;!-- monsterid: 354 --&gt; This is in easyfax.xml: <command>Astronomer&amp;lt;!-- monsterid: 354 --&amp;gt;</command> Perhaps I need to do entityDecode on that command. Let me try that.
  7. Veracity

    Bug - Not A Bug Monster ID and Fax

    Crowther: Here are two monsters in easyfax.xml: <name>Astronomer&amp;lt;!-- monsterid: 184 --&amp;gt;</name> <actual_name>Astronomer&amp;lt;!-- monsterid: 184 --&amp;gt;</actual_name> <command>Astronomer&amp;lt;!-- monsterid: 184 --&amp;gt;</command> <category>None</category> </monsterdata>...
  8. Veracity

    Bug - Not A Bug Monster ID and Fax

    Something has changed. In native KoL chat - not even the Relay Browser: Veracity: pumpkin spice wraith<!-- monsterid: 2486 --> Easyfax: I couldn't find that monster. Please look here [link] http:// sourceforge.net/p/ easyfax/code/HEAD/ tree/list for a list of monster names. Veracity: pumpkin...
  9. Veracity

    My personal Meat farming script

    This looks like an issue on your machine. I don't have the foggiest idea what an "unborn branch" is. What did you do when I switched VMF from svn on sourceforge to git on github?
  10. Veracity

    My personal Meat farming script

    My investigation (posted in your thread) indicates that Easyfax does provide commands that work. The issue seems to be that KoLmafia can't lookup the Easyfax monster entry by monster name. Here are two monsters with the same name - as far as KoL is concerned - but different monster IDs...
  11. Veracity

    New Content CyberRealm keycode - 2025 item of the year

    monster data: Zone 1: Hacker: scale: 3 Process: scale: 1 defense monster: HP: 45-60 normal monster: HP: 30-40 Zone 2: Hacker: scale: 6 Process: scale: 4 defense monster: HP: 120-135 normal monster: HP: 75-90 Zone 3: Hacker: scale: 9 Process: scale: 9 defense monster: HP: 300-375 normal...
  12. Veracity

    Bug - Not A Bug Monster ID and Fax

    I noticed that Easyfax was not accepting my request. I tested this manually: In Easyfax chat tab Veracity: pumpkin spice wraith<!-- monsterid: 2486 --> Easyfax: I couldn't find that monster. Please look here [link] http:// sourceforge.net/p/ easyfax/code/HEAD/ tree/list for a list of monster...
  13. Veracity

    New Content CyberRealm keycode - 2025 item of the year

    Known things remaining: 1) The Half-Way choice has 4 different Encounters for each of the 5 Elements. I've only seen 3, for "hot". I'll add that, when I see it or it appears on the Wiki. r28302 2) If OVERCLOCK is fixed to no longer waste a free turn on a HalfWay choice - which is already free...
  14. Veracity

    New Content CyberRealm keycode - 2025 item of the year

    r28292 added counting _cyberFreeFights if you have OVERCLOCK(10) - before CDM added FREEFREEFREE r28298 adjusted that, after CDM added FREEFREEFREE 29298 also adds support for all the CyberRealm combat skills. One - Throw Cyber Rock uses no RAM and requires no equipment or items, and is always...
  15. Veracity

    My personal Meat farming script

    I released new versions of vcon, VMF, and BeachComber with minor tweaks. vcon - adds TakerSpace consumables to "do not consider" list. VMF - Knob Goblin Embezzler cannot be faxed, so is no longer the default. I did not add a default. I've been using pumpkin spice wraith, for the .1% chance to...
  16. Veracity

    My personal Meat farming script

    You know, I was just hit by this. Yesterday, it drank a tankard of spiced Goldchschlepper (which I guess I had in inventory) and then made 5 more and did not drink them. I had 5 gaffled gold in my Takerspace and was going to buy the jolly roger tattoo kit when I got another one this morning...
  17. Veracity

    New Content CyberRealm keycode - 2025 item of the year

    That should have been fixed in r28292. What version are you using?
  18. Veracity

    Bug - Fixed Incorrect encounter label in Haiku Dungeon

    What does the DEBUG log say the HTML is wrapping the encounter name? I would bet this is change to the "b" tag, which caused many of the issues in the other Bug Report we have here. https://kolmafia.us/threads/december-2024-changes-in-kol-break-lots-of-stuff.30063/
  19. Veracity

    Bug - Fixed Enqueueing food/booze/spleen in the Item Manager suggests more than you can consume

    I'm marking this fixed. I assume it meets your needs. :)
  20. Veracity

    Bug retrieve_item and acquire rely on bundles of firewood for campaway items

    I remember working on that a long time ago. acquire prefers to create from ingredients, unless it is cheaper to just buy it. the campfire is a coinmaster, and hence a mechanism to "create" a bundle of firewood, but going the other way, you can "create" a stick of firewood by "using" a bundle of...
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