Search results

  1. Erosion

    New Content IOTM - Feb 2021 - Emotion Chip

    feelNostalgicMonster doesn't differentiate between eligible (copyable) and ineligible monsters, causing it to erroneously report things like God Lobster as your latest nostalgic monster.
  2. Erosion

    New Content IOTM - Feb 2021 - Emotion Chip

    None of the combat emotions seem to decrement their prefs upon use, r20625.
  3. Erosion

    New Content January 2021 IotM - Miniature Crystal Ball

    crystalBallLocation and crystalBallMonster have been unable to parse the prediction since the change was made to trigger on the first round of combat instead of the last
  4. Erosion

    New Content IOTM - December 2020 - Box of Ghosts

    May still need an X/10 fight counter for the Commerce ghost. Every 10 combat victories, it'll tell you to buy something from the mall, which you do and then it rewards 25x playerlevel in stats at the end of the next combat victory (and then resets to 0/10).
  5. Erosion

    New Content Crimbo 2020

    Can a change be made so breakfast will automatically collect your Crimbo factory surprise box? You can get one a day and no benefits from not grabbing it. May or may not be reoccurring into future years, as this is the second year it's been around.
  6. Erosion

    Bug - Fixed Kolmafia doesn't recognize Dirty Pear

    Your sleaze/sleaze spell doesn't get doubled when Dirty Pear is active, and it isn't recognized by modtrace sleaze dmg or modtrace sleaze spell dmg. Precedent exists for this working in Bend Hell.
  7. Erosion

    New Content Grey Goo

    Once I hit 1000 turns played, maximizer would start giving me suggestions to pull arbitrary things to increase stats even when my remaining pulls was 0. In addition, Guide would start telling me about all the daily resources I would supposedly have, had I not been in standard restrictions/ronin...
  8. Erosion

    New Content Grey Goo

    One more thing, Mafia thinks you finish ronin at 1000 turns played, but Goo ronin is actually 9999. This won't ever pop up in competitive play, but has some implications for heavy-turngen lazy runs. Was this an issue for Pokefam (which has infinite ronin)? Might need some kind of new feature to...
  9. Erosion

    Bug - Fixed Left-Hand Man, Disembodied Hand, Hatrack(?) - fam equip slot weirdness

    Tried 20367, and it doesn't seem like it's pausing anymore. Great fix!
  10. Erosion

    New Content Grey Goo

    A lot of buffs are only 10 turns instead of 11, it would probably be pretty minor but given how peoples' runs can swing wildly based on crazy horse / mutant glob / etc, there are some tiny edge cases where it may be justified. idk if that's worth enough to justify putting it in, though, but I...
  11. Erosion

    Bug - Fixed Left-Hand Man, Disembodied Hand, Hatrack(?) - fam equip slot weirdness

    I was on 20333 today, and I was still getting this issue with both Disembodied and Lefthand, although the amount of time it took between pausing and being responsive was shorter than before.
  12. Erosion

    Bug - Fixed Left-Hand Man, Disembodied Hand, Hatrack(?) - fam equip slot weirdness

    It seems that whenever I have lefthand equipped with an offhand, changing to another familiar (chat command, mafia gear changer, or terrarium) causes Mafia to pause for several seconds as the fam equip slot jitters between the new fam's equip, lefthand's equip, and some kind of html nightmare...
  13. Erosion

    Bug - Fixed El Dia wanderer window isn't showing

    As the title says. There's no leftpane brackets predicting the appearance of the next wanderer. Not sure if this affects any other wanderers because we haven't had any in a while(?) Romantic arrow / Reanimator wink seems to be unaffected. I'm on 20241, some others have had the same issue on...
  14. Erosion

    New Content The Drip Institute

    By the way, the poolskill check either in Hall in the Hall or in general seems to be wrong, because it thinks that having 11+ drunkenness completely negates your first 10 drunkenness pool skill, instead of just subtracting from it. 1-10 drunk: +1 pool skill per 11+: -2 pool skill per However...
  15. Erosion

    New Content The Drip Institute

    If it helps: Encounter: The Hall in the Hall choice 1411/2: Door #2 choice 1411/3: Door #3 choice 1411/4: Door #4 choice 1411/5: Door #5 Encounter: The Hall in the Hall Took choice 1411/2: Door #2 choice.php?pwd&whichchoice=1411&option=2 Encounter: Revolting Vending Took choice 1415/1: Insert...
  16. Erosion

    New Content The Drip Institute

    Confirming that the advs-to-NC counter resets on ascension. NC exploration progress persists across ascension. Dislodging bats in the NC adds 7 bats to the zone per instance.
  17. Erosion

    Feature - Implemented Time-Spinner

    Yes. I see. My mistake, then. It seems like your target has already been pranked enough today. Maybe tomorrow.
  18. Erosion

    Feature - Implemented Time-Spinner

    Minor time prank issues: -attempting to prank someone who already has a prank queued gives an extra open brace in the gCLI output: Somebody was already waiting to prank CHARID [ -attempting to prank someone who has already received 6 pranks gives the "somebody was already waiting" message in...
  19. Erosion

    New Content The Drip Institute

    superechidna Today at 3:30 PM heh, using a bitspider to change the creature sprite still has them dripping everywhere https://cdn.discordapp.com/attachments/699830320496640042/701877660816506900/unknown.png https://cdn.discordapp.com/attachments/699830320496640042/701877905147297892/unknown.png...
  20. Erosion

    New Content - Implemented July IotM - Cat Burglar (Familiar)

    I think there's still something weird going on with _catBurglarCharge tracking. When I have burglar/sleep mask equipped and burglar hits 80/80 (4th daily heist), Mafia always sets me back to 70/80 while not increasing the banked heist counter by +1. I have replicated this in multiple ascensions...
Back
Top