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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Another oddity that I've found: when adventuring in the Junkyard, it unequips my familiar, despite it having zero aggressive capabilities. If it's done to make sure that there isn't an aggressive familiar in place, wouldn't it be slightly more useful to equip a barrrnacle type rather than go...
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Having a small problem with .40; it's unequipping my weapon prior to combat in the Belowdecks. I've got a furry halo in my inventory, and while it does put my +items higher than otherwise would be possible (using a hound dog), it also makes me entirely unable to kill anything. (No relevant...
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    Bug - Not A Bug Trying to use CRIMBCO mugs uses palm fronds - old item, maybe irrelevant

    Ok, so I tried to use up some crimbco mugs to give me a little boost today, and got this: Drinking gimlet (3 of 4)... Purchases complete. Using 2 palm frond... You acquire an item: palm-frond fan Finished using 2 palm frond. Using 2 palm frond... You gain 20 Adventures You gain 48...
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    Bug - Fixed Bug: Typo in name of Lollypop Forest

    Only inasmuch as the difference means that if you set a CCS that's specific to that zone using the actual KOL spelling it would have used your default CCS instead. That's how I caught it. So not Very Important, but still with game consequences.
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    Destroy All Monsters

    Having a small issue with funkslinging... DestroyAllMonsters starts now! (0mp option Miniborg Destroy-O-Bot, Miniborg Destroy-O-Bot -- killrounds: 4, dierounds: 30) Round 4: ililili executes a macro! Round 4: ililili uses the Miniborg Destroy-O-Bot and uses the Miniborg Destroy-O-Bot! Round 5...
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    Bug - Fixed Bug: Typo in name of Lollypop Forest

    In game, it's called the LollIpop Forest, in KoL Mafia it's spelled LollYpop Forest. EDIT: Woops, got it reversed.
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    Feature - Rejected dusty old book goal in Fernswarthy's ruins?

    just that. Given that it's the quest related reason to be in the zone, it seems like it would be useful to have it as a chooseable goal condition.
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Ah, thank you. Obvious in retrospect, as many good answers are.
  9. V

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    So something is not quite going right with the default familiar setting. I already had my default familiar out, and when starting up the script got: BCC: Switching Familiar for General Use BCC: Setting the default familiar to your choice of 'Slithe'. Putting Slithe the Frumious Bandersnatch...
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    Bug Knob Goblin Organ Grinder parts detection issue [wandering monster + underwater]

    I had an encounter with one of the nemesis wandering monsters (the mob penguin) while adventuring in the sea with the KGOG, and I got the underwater organ message: "Mrs. Lovett squelches around in its body for some grinder fodder, muttering about how he's getting his Tony Blair wet." However...
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    Bug Dark Heart of the Woods condition complete triggered from unlit birthday cake

    When trying to adventure in the Dark Heart of the Woods using the "1 box of birthday candles" condition, it just kept telling me everything was fine but refusing to adventure there while I had the unlit birthday cake in my inventory. I finished up the cake quest and then it worked. Presumably...
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    Feature - Rejected Vague error message when you can't complete your goal without changing equipment

    Totally minor error here. If you're in whitey's grove and set the goal to be "+5 white rice" and you're not holding the bowl, once you've received 3 that day, the error message that pops up is the generic "you can't adventure here" error, as opposed to one that actually describes what is going...
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    autoBasement.ash - Better basement automation

    If I may request, please don't break the Universal Recovery Script if I have consuming Dr. Lucifers turned off. Having to manually recover MP after combats is really irksome. string mp_recovery = get_property("mpAutoRecovery"); string mp_recovery_target = get_property("mpAutoRecoveryTarget")...
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    Universal Recovery Script

    Awesome, thanks for letting me know. I'll post it in that thread as a potential error, as I would prefer for it to not turn off restoration if I'm not using Dr. Lucifers.
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    Universal Recovery Script

    I'm currently using AutoBasement 2.0 to basement dive. I do have the preference set to mantain mana during manual adventuring. I set the verbosity to 3, and will post what I get out of it.
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    Universal Recovery Script

    And, when I tried ash restore_mp(0) again, it worked. Bah. It's still not restoring my MP when it gets low, though. Would this answer any questions? It has been popping up in my CLI as I try to use a basement-diving script. Bad interaction? mpAutoRecovery => -0.05 mpAutoRecoveryTarget => -0.05
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    Universal Recovery Script

    Verbosity? I am, unfortunately, still rather a noob in the ways of the more interesting and complex functions of KoLMafia. Might I have a link to an explanation?
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    Universal Recovery Script

    Oops. Well, one assumption vanquished. I got: > ash restore_mp(0) Returned: true No mp restore, though. My MP is happily sitting at 18.
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    Universal Recovery Script

    MP recovery amount wrong I'm having a problem getting the script to function properly. It's saying that the goal MP is 250, even when I've got it set to restore up to 90% with 1600+ max mp. I know this isn't nearly enough info for someone to provide an answer. If someone would let me know...
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