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  1. M

    All paths lead to... $path

    I know. I was just reporting it for general awareness. Presumably, as time goes by, script authors will make updates. Then I'll make the changes manually for those scripts that haven't been updated in a while or are no longer maintained.
  2. M

    All paths lead to... $path

    In the scripts that I have installed I see my_path_id() used in the following: Autoscend ChIT TourGuide Ezandora-Asdon-Martin-GUI Ezandora-Bastille Ezandora-Consume Ezandora-Genie Ezandora-Helix-Fossil Ezandora-Source-Terminal-GUI Excavator PocketFamiliars
  3. M

    New Content Fall 2022 Challenge Path - Fall of the Dinosaurs

    Here is the list of Council quest log entries if someone would be kind enough to add them to the repository.
  4. M

    Bug Maximizer suggests Clan VIP Furniture I Don't Have Access To

    With r26699, in a SC Fall of the Dinosaurs run, the Maximizer just recommended that I pick up a pale horse at The Horsery to get more cold resistance. This is directly from the Maximizer frame. Edit: The Maximizer is suggesting The Horsery for many things. Edit: Okay that was odd. I saw...
  5. M

    How do i add Perfect freeze to breakfast?

    General menu -> Preferences -> Automation -> In Ronin/After Ronin Put a checkmark in the appropriate box.
  6. M

    Manuel Progress (the relay version)

    Thanks for the update. I got the following error after updating: running svn delete and then reinstalling fixed the problem.
  7. M

    Bug - Fixed Reading the McGuffin Diary does not set the proper quest flags/preferences

    I've noticed some weirdness with the diary, and general L11 quest stage oddness recently as well, and I attributed it to Fall of the Dinosaurs quest processing not being handled yet, but I just got to L11 in a Journeyman run, on an alt, and am also seeing unexpected behavior. Visiting the quest...
  8. M

    BatMan Relay -- more info, less clicking

    Got this today with r26682: and
  9. M

    Bug - Fixed Recent change broke maximizing with accessory requirement

    FWIW the behavior I described was with r26672.
  10. M

    BatBrain -- a central nervous system for consult scripts

    For anyone looking to do the same I added the above at line 1852 in the section that deals with handing OCRS modifiers. Every "normal" dinosaur in the path seems to generate "This monster is stun immune! That information should be added to batfactors." when encountered by BatBrain. Edit...
  11. M

    Bug - Fixed Recent change broke maximizing with accessory requirement

    I had something similar happen. I tried to equip the Powerful Glove in accessory slot one, from the gear pane and was unable to do so. It just wouldn't equip although KoLmafia showed it as equipped. When I went to the relay browser it had Mother's Necklace equipped in that slot. I was able...
  12. M

    New Content Fall 2022 Challenge Path - Fall of the Dinosaurs

    So far today I've seen: ate devoured consumed
  13. M

    New Content Fall 2022 Challenge Path - Fall of the Dinosaurs

    A CCS still isn't recognizing the path monsters with r2668. Is that expected? With the following only the default action is triggered no matter what the monster might be.
  14. M

    Bug - Fixed Unable to cast Ode to Booze more than once from the Item Manager pane

    Perhaps I expressed myself poorly. Here is what happens: If I am at max songs -1 I can cast Ode from the Item Manager but then the button is greyed out. I can perform additional casts of Ode from the relay browser but not from Item Manager If, with Ode active, I shrug a different song to bring...
  15. M

    Bug - Fixed Unable to cast Ode to Booze more than once from the Item Manager pane

    This is with r26661 and I haven't checked to see when the change was introduced. If I cast Ode to Booze using the "cast ode" button on the Item Manager pane I can only cast it once as that "greys out" the button and I get a tool tip that states "You can't remember any more songs". The same...
  16. M

    New Content Fall 2022 Challenge Path - Fall of the Dinosaurs

    This debug log should have captured all of the new, non-boss monsters. The file was too large to upload so I extracted the lines with the monster IDs. Please let me know if you need more information.
  17. M

    New Content Fall 2022 Challenge Path - Fall of the Dinosaurs

    And it is @lostcalpolydude's hypothesis, likely correct, that until the new monsters are recognized by KoLmafia that CCS will not function as expected. More detail here.
  18. M

    CCS not using any actions other than those under [ default ]

    This is with r26660. I decided to try the new Fall of the Dinosaurs path and what follows may be related to the new path but I'm not sure. I'm playing in the relay browser and using the "script" button, in the relay browser, to run my CCS. I've spent a lot of time in aftercore recently...
  19. M

    New Content Fall 2022 Challenge Path - Fall of the Dinosaurs

    With a sparkle of light and a sort of poip! noise, you appear back in the Kingdom. At first glance, everything appears normal, except -- wait a minute -- is that a huge winged dinosaur flying by? And look over there! A bunch of those massive long-necked dinosaurs chomping on the tops of the...
  20. M

    Feature ASH location_accessible function.

    FWIW I am of the opinion that: if I have the ITOTM drop in inventory and have expressed a desire to go to the zone enabled by that drop that the can_adventure(location) logic should use the item That said I can think of two, potential, exceptions: I'm currently in an adventure chain...
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