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  1. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    This just happened: [468] Goatlet Encounter: dairy goat Strategy: C:\Users\Steve\Desktop\kolmafia\kolmafia\dist\ccs\bcc.ccs [dairy goat] Round 0: hippoking wins initiative! Round 1: hippoking executes a macro! Round 1: hippoking attacks! Round 2: dairy goat takes 12 damage. Round 2...
  2. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    There is some error and you don't appear to be able to access the lair... Before it had tried to kill the war boss. Also, this is super-weird. I'm guessing Mafia tried to ID potions by funkslinging them with stone spheres. Not a clue where Antihangover came from. [1246] South of the Border...
  3. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Also, new issue with the war not noticing it had been started: Request 7 of 57 (IsleWar: Wartime Hippy Camp (Frat Disguise)) in progress... [994] Wartime Hippy Camp (Frat Disguise) Encounter: Blockin' Out the Scenery Request 8 of 57 (IsleWar: Wartime Hippy Camp (Frat Disguise)) in...
  4. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    You're using "contains_text()" on the entire fight. Some of their attack messages reference the other monster in the text.
  5. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Did it hit a racecar bob first?
  6. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Another issue - it couldn't beat the Protector Spectre and then got caught in an infinite loop when it went back to the Hidden City (it cleared the remaining squares looking for the spheres it had already placed on altars, then once it ran out of squares it just got in an infinite loop)...
  7. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Bug on line 1240 (if you have a single character set up): bumAdv($location[Giant's Castle], "", "itemsnc", goalsForCastle+", castle map items", "Opening up the HitS by adventuring in the Castle", "-"); The comma before castle map items was added by me - it needs to be there or you get an...
  8. HippoKing

    Feature - Implemented Count hipster combats

    Checking in to say this is awesome.
  9. HippoKing

    The Unofficial Ascend.ash support thread.

    I apologise for the offensive presumption and the fact that it sounds like I was directing much of my criticsm at you. I just found out from a friend the level to which this doesn't work (the script being sold won't even run without modification?) and I was fairly outraged. Also, I do...
  10. HippoKing

    The Unofficial Ascend.ash support thread.

    I have literally no idea why you have chosen to continue posting updates to this encrypted with his password, when that might encourage people to pay for something that is apparently entirely unfit for purpose - something he must have known when he started selling it, and definitely knew when he...
  11. HippoKing

    Bug - Fixed Baby Bugged Bugbear visits the arena...

    Registers lead necklaces when sent to arena with Bugged Bugbear When you visit the arena with the bugbear, you get the "bugged" messages and receive your bugged beanie. The page also used to say "You acquire an item: Lead Necklace" three times, although now that text is no longer visible and...
  12. HippoKing

    Feature - Implemented Bugged Beanie/Balaclava/Bonnet Squezing

    With the new familiar comes a new squeezable, sort of. You can squeeze a beanie and a balaclava into each other. However, you can also squeeze a Bonnet into either, but you may well not want to. I'm not sure how this should be supported in the Squeeze command - maybe nornal support for squeezing...
  13. HippoKing

    Bug - Not A Bug Modifier Maximizer tells me to equip sugar shields, even with no benefit

    This just got worse - now it unequips the new bugged beanie for a Sugar Shield, which ruins the familiar (and there is a non-decaying +10lbs equipment anyway).
  14. HippoKing

    Feature Stop nagging me about Spaghettihosen

    3 cases would be a far more sensible boundary, and the nag should be conditional on not having the trophy, or at least able to be disabled.
  15. HippoKing

    Feature - Implemented Localhost referrer blocked

    I was writing something which requested HTML pages being served by mafia, which I did via localhost rather than the IP. Obviously this is easily fixed by using the IP, it just didn't make a lot of sense to me.
  16. HippoKing

    Feature - Implemented Localhost referrer blocked

    Referer: "http://localhost:60080/game.php" Request from bogus referer ignored I guess this doesn't make a lot of sense. I understand rejecting requests where the referrer isn't mafia's address, but I don't really see it rejects localhost. Obviously that could be bound to something other than...
  17. HippoKing

    bumcheekcity and hippoking's Rollover Management Script

    Oh yeah I probably should have mentioned that. I made the changes like 10 days ago and completely forgot to upload it.
  18. HippoKing

    Bug - Not A Bug Modifier Maximizer tells me to equip sugar shields, even with no benefit

    The point isn't that there isn't a workaround - the point is that it isn't useful (or logical) behaviour to perform by default.
  19. HippoKing

    Bug - Not A Bug Modifier Maximizer tells me to equip sugar shields, even with no benefit

    I found this, and its pretty annoying sometimes. For example, I normally go into rollover with a stat familiar out, and running the maximizer (even with -tie) always puts on a Sugar Shield. If I ask to maximise rollover adventures, a sugar shield should never be part of the decision.
  20. HippoKing

    Bug - Fixed More nemesis multi-use problems - AT Fisherman's Sack rewards

    > use squid ink Using 1 vial of squid ink... Internal data error: item incorrectly flagged as multi-usable. > use fishy speed Using 1 potion of fishy speed... Internal data error: item incorrectly flagged as multi-usable
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