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  1. HippoKing

    Feature - Rejected Automatic parsing of telescope results

    I always just type "telescope" in the CLI.
  2. HippoKing

    Feature - Rejected Prevent Hot tub use if HP is 95% or more

    This thread seems phenomenally worthless. What would you suggest something stupid sounding and then use the box you have to justify it to say "As the title says"? If I type 'soak', I want to damn soak. I don't want anyone telling me I shouldn't. If I don't want to use my hot tub for...
  3. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Could you throw a check in for the Sandworm/Sombero before standard volleys after the Cyrpt? Also, may as well support 'other' improved volley types (Yuletide troll, for example, would be sort of ideal for this script).
  4. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    You can change your own familiars. Just edit the bcc_familiar_[purpose].txt file in your data folder.
  5. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Speculating is definitely a better way of doing it. Also, are you doing seperate safe moxie checks for the Barrr when levelling and when insulting?
  6. HippoKing

    Feature - Implemented The Universal Screwdriver can replace the Untinker

    Do it every time, no confirmation. How many things really get untinkered? In run, Dictionary and maybe clockwork maid skull. In aftercore, people who are untinkering a large number of things will either keep it continually folded into a screwdriver, or spend the 5 turns to get the untinker unlocked.
  7. HippoKing

    Feature - Implemented The Universal Screwdriver can replace the Untinker

    Absolutely. Any other way would make mafia users subject to the inherent fiddliness in the Knife's muscle sign replacing abilities. I'd also ask you'd do the same thing with Smithing (when skills are used for those with innabox, and always for those without).
  8. HippoKing

    Bug - Fixed KoLmafia thinks it is round # but KoL thinks it is round #-1

    KoL considers autoattacks to happen in round 0. They are sort of like exchanging an action for losing initiative - as I understand it, the way it works is this: If you lose the jump, the monster acts in round 0. If you get the jump and act normally, you act first in round 1, then the monster...
  9. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    The hound dog is always preferred to the Baby Gravy Fairy unless it is specifically told that NCs are required. Two seperate familiar lists exist: bcs_fam_items.txt has: 1 jumpsuited hound dog 2 slimeling 3 baby gravy fairy bcs_fam_itemsnc.txt has: 1 slimeling 2 baby gravy fairy These are in...
  10. HippoKing

    Feature - Implemented Upkeep of glob of Blank-Out (perhaps similar to stickers or sugar)

    Most simply, Unconditional trigger use bottle of blank-out It'll only succeed if you don't have one - KoL handles that rather than Mafia.
  11. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Maxing combats is always better, at least in the Hippy Camp in Hippy Gear. The Frat Camp in Frat Gear is bugged, but who cares? A noncombat gives you a 16.7% chance of your first outfit piece, a 20% chance of your second and a 25% chance of your last. It also gives you the same number chance at...
  12. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Well, 3 answers easily come to mind: 1) Yellow Ray wearing FBE 2) Wear hippy outfit, adventure in hippy camp, get war hippy from Spies 3) Risky - start War as a War Frat, collecting Hippy Outfit by looking for the start noncom and (if necessary) from the battlefield
  13. HippoKing

    Feature - Implemented Buff rebalancing to ignore AT buffs

    Awesome, thanks a lot.
  14. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Bug Report: I'm pretty sure that every mention of Riff in the script is meant to say Rinn.
  15. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Well, why would you automate a casual ascension? The only reason to automate runs is perming. Anyway, a suggestion that came up in /clan last night. As soon as you reach the ability to hit 120 or whatever safe ballroom moxie is, you go straight into the Bedroom as soon as you need to...
  16. HippoKing

    Slime Tube Adventuring Script

    Minor bug in get_clan() - it seems to be returning for me with a </a at the end, leading to slightly broken HTML. Clan name was "bumcheekcity's clan" if that's relevant in any way. I was only messing with it to force it to abort if I was in another clan - you'd think that having it say what...
  17. HippoKing

    Feature - Implemented Cleeshed monsters are not affected by +ML

    The result of a cleesh will always have 3 HP, no matter how much ML it has. The following occured (as one of several examples) at +70ML: [18770] Fun House Encounter: scary clown Round 0: verus wins initiative! Round 1: verus executes a macro! Round 1: verus uses the seal tooth! Round 2: scary...
  18. HippoKing

    Bug - Not A Bug Having a Ball buff considered to always be +1% Stats ?

    Would it be possible to get a CLI command those goes through and does all of these updates? Like, checks your crimbo tree if you've got one, checks your necklace, checks your slime skills or whatever else works that way. Just makes sure everything Mafia knows is up-to-date.
  19. HippoKing

    Feature - Implemented Do not consider unspaded drops as unpickpocketable

    I really think that estimated values can have worth. Take the Ghost, for example. It drops 5 White Pixels, maybe at 80-70-60-50-40. That's not confirmed, but it's definitely not 5x60. Ideally, I'd want to see that information in Mafia (with a warning that it's not confirmed), and I'd also want a...
  20. HippoKing

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Doesn't look like you need to look at session logs there really - just whack another check for quantum egg/rowboat (and make the rowboat if necessary) in the beginning of boolean bcascCastle() around line 900. You could do the same thing with the SOCK ~850.
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