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  1. fronobulax

    autoscend - a sl_ascend fork/continuation

    Not sure what, if anything, you would like to happen with this. Feel free to look at https://kolmafia.us/threads/maximizer-didnt-equip-a-weapon.29577/#post-174282 if you would like some ideas about what to expect and what to report. If you don't want to try and digest all of that then consider...
  2. fronobulax

    Bug - Not A Bug Does mafia ever hallucinate drops? (harem pants)

    Yeah. I checked what the wiki said about 11 things and saw the color coding and the ewes. It is quite possible that mafia didn't parse things correctly with colors and it is also quite possible that ewe drops are not logged. You had already decided it was a KoL problem so.... ;-) I maintain...
  3. fronobulax

    autoscend - a sl_ascend fork/continuation

    For the record I had my sauces confused and it is Saucestorm that is the autoscend requirement, not Saucegeyser.
  4. fronobulax

    Bug - Not A Bug Does mafia ever hallucinate drops? (harem pants)

    My knowledge of the larger KoL community gets smaller and smaller but I confess I have never heard of Loopstar. Assuming it is some kind of script, a couple of things do come to mind. I will assume that the pants dropped because the number of instances where mafia logged something that didn't...
  5. fronobulax

    autoscend - a sl_ascend fork/continuation

    An alternative that would be more useful to me personally and might be more palatable to the devs who prize speed running over automated running would be to provide an option to stop whenever the script has nothing it wants to do besides power level. Then I could decide whether to advance...
  6. fronobulax

    autoscend - a sl_ascend fork/continuation

    I can't speak for the devs, only offer a couple of comments from sporadically using it through a couple of changes of maintainers. The shield/weapon issue may be a KoLmafia bug or it may be autoscend's decision to use a maximizer string that doesn't actually need a weapon to be satisfied...
  7. fronobulax

    autoscend - a sl_ascend fork/continuation

    Thanks. The KoLmafia fix so that Summon Clip Art "products" are not creatable in GLover is in. It worked as expected. I have been revisiting old paths and will try and note issues that might be worth addressing. My biggest complaint is somewhat generic and related to combat. autoscend stops...
  8. fronobulax

    Issues running java/kolmafia

    Grasping at straws but if the power outage corrupted mafia data files then that could be a cause. Simplest check would be to create a new empty directory, copy just the jar file to it and then run mafia from there. It will recreate all of the setting files which might give us some insight into...
  9. fronobulax

    Bug - Fixed Summon Clip Art not "disabled" in GLover

    https://github.com/kolmafia/kolmafia/pull/2996 No test but if merged before 8:00 AM (US) East Coast Time should be able to test in run.
  10. fronobulax

    Issues running java/kolmafia

    I'm dealing with real life at the moment but if you comment at https://kolmafia.us/threads/multitool-an-implementation-and-feature-discussion.30272/page-3#post-176840 or here I would be glad to figure out and implement how multitool could work better for you on your system. It does make me...
  11. fronobulax

    autoscend - a sl_ascend fork/continuation

    I know this is not the preferred place for bug reports but if I post here I can stop trying to remember to report elsewhere :-) I've been doing GLover runs, both HC and SC. There are some consistent issues. One concerns the Summon Clip Art drinks. KoLmafia thinks they can be created. They...
  12. fronobulax

    Bug - Fixed Summon Clip Art not "disabled" in GLover

    G lover runs. Item Manager says Fromage Pinotage and Beignet Milgranet can be created. But they can only be created by Summon Clip Art which is (correctly) unavailable in a G lover run. I've poked at this a bit but not enough so see a quick fix so I'm reporting :-)
  13. fronobulax

    I need some help troubleshooting my installation

    If you want to be part of an experiment, download the multitool jar file from https://github.com/kolmafia/multitool/releases/tag/r67, put in the directory you have the KoLmafia jar file and run multitool (just like you are running KoLmafia). That should give us more information than we have now.
  14. fronobulax

    Script Registry -- for script authors; track your script usage

    My request involved the script registry hosted there so there is almost certainly a server wide issue. https://zachbardon.com/ in a browser triggers the usual unsecure warnings because of the certificate.
  15. fronobulax

    Script Registry -- for script authors; track your script usage

    I've had it for a couple of days. The message, unfortunately, is not written to the session log.
  16. fronobulax

    r28545 - What's Changed correct names for cola battlefield zones by @ianknowles in #2935 Full Changelog: r28544...r28545

    This "breaks" autoascend. I had to edit mr2018 and auto_zone (which made me laugh because Auto Zone is the name of an automobile parts franchise. and @Veracity ' Meat Farm. and canadv
  17. fronobulax

    Bug - Not A Bug Mall purchase parse failure

    This is deliberate, AFAIK. @Veracity wrote code to detect and log when purchase failures occurred. Some discussion at https://kolmafia.us/threads/mafia-seems-to-spend-meat-but-not-buy-an-item.30300/#post-176386 Until this issue is addressed in code I think the work around is to just try and...
  18. fronobulax

    Proposal: Require Java 21

    There is a technical problem with that. If mafia is not running the right version then the detection of that and associated error message are not under mafia's control. There is a work around, the somewhat dormant project Multitool...
  19. fronobulax

    Bug - Confirmed Maximizer didn't equip a weapon

    @MCroft - Go for it, please.
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