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  1. Rinn

    Bug - Fixed NoSuchMethod error in CommandQueueHandler when updating svn

    Okay I'm really not surprised if this is sourceforge having issues. I made a commit to mafia and the build failed with a bunch of svn errors http://ci.kolmafia.us/job/Kolmafia/11/console and when I went to sourceforge to look at the revision page...
  2. Rinn

    Bug - Fixed NoSuchMethod error in CommandQueueHandler when updating svn

    It looks like in JDK8 ByteBuffer inherited the clear() function from java.nio.Buffer and returned a Buffer object but in JDK9 clear() is overridden to return a ByteBuffer, so who knows what else could have changed that would expose this. Ryo_Sangnoir's guess about the new build server is...
  3. Rinn

    Bug - Not A Bug svn update broken

    edit: nm this is a dupe of http://kolmafia.us/showthread.php?22541-NoSuchMethod-error-in-CommandQueueHandler-when-updating-svn closing this, please add any additional info to the other thread if it would be helpful
  4. Rinn

    New Content - Implemented Unknown items -- 2018 ascension smashes, tiny plastic spoiler

    That tiny plastic spolier was a temporary name for tiny plastic The Silent Nightmare before December 28.
  5. Rinn

    OCD Inventory control

    Just an fyi, I had issues where the ocd script was getting confused between my main and multi characters, I resolved them by putting the following in my login script: cli_execute("zlib BaleOCD_DataFile = " + my_name()); cli_execute("zlib BaleOCD_StockFile = " + my_name()); I never had a...
  6. Rinn

    Feature - Implemented Track Mafia thumb ring gained adventures

    I wonder if there is a max? Tracking it would help figure that out, I feel like there's been a lot less spading as this game ages so who knows.
  7. Rinn

    GameInform Script Request

    I'll take a look. Edit: Here this should work now and if it fails you can just run it again and it should pick up where it left off.
  8. Rinn

    Rollover Management

    Your dependency.txt zlib entry isn't correct, it should be a link to the zlib repo https://svn.code.sf.net/p/zlib/code not zlib.ash. Instead of having witchess_solver.ash in your repo you should probably add a dependency to that repository https://github.com/AllenTuring/WitchessSolver/trunk
  9. Rinn

    Automatically download the newest daily build

    I haven't really thought about this code in a long time but currently I'm just loading the jenkins api for the last successful build (http://ci.kolmafia.us/job/Kolmafia/lastSuccessfulBuild/api/json or http://ci.kolmafia.us/job/Kolmafia/lastSuccessfulBuild/api/xml) to get the path to the latest...
  10. Rinn

    FamiliarDrops - Get profitable drops from familiars

    I also would like to make it not use stomping boots if no monsters in a zone can be stomped but I can't recall what to check for to do that.
  11. Rinn

    FamiliarDrops - Get profitable drops from familiars

    I've made a few updates, familiars that give free combats are no longer used if not adventure at a location that uses adventure.php. I also added a setting "FamiliarDrops_MinMpaItem" which will search an item's mall price and use that as the minmpa, I'm using it set to BACON and...
  12. Rinn

    crimbo2015

    Couple tips: * You should use appearance_rates() instead of get_monsters(). Filter out any monsters with a rate 0 or less as it signifies a monster that you don't encounter normally, or ultra rate monsters. It also has the benefit on only returning monsters that you can actually fight in an...
  13. Rinn

    New Content - Implemented Crimbo Town 2015 !!

    There are distinct messages if you defeat a monster again you've already fought. In fact all 4 messages are distinct so it wouldn't even need to check what is equipped. Oh well nm then haha.
  14. Rinn

    New Content - Implemented Crimbo Town 2015 !!

    Oh run_combat(), I was trying to use visit_url() to get the previous page text. In that case it would be better to just check for the after battle text for those offhands instead.
  15. Rinn

    New Content - Implemented Crimbo Town 2015 !!

    I wrote a quick and dirty Proselytization Tracker as an afterAdventureScript: http://pastebin.com/d8LnHw8C It'll probably incorrect track a monster if you lose a fight so idk don't lose a fight or go wild and make some updates.
  16. Rinn

    FamiliarDrops - Get profitable drops from familiars

    [requires zlib] git checkout Rinn/kol-familiardrops/ This is a between battle script that will change your familiar to the one with the most profitable drop. Drop profitability is calculated using the lowest mall price of whatever that familiar can drop and the median number of turns that you...
  17. Rinn

    SmartStasis -- a complex script for a simple CCS

    SS should probablt stop trying rave combos after 30 are done in a day (except for outside the club), since they've been capped since march of 2013. Mafia is already tracking that with _raveStealCount. Also I'm not entirely sure why but SS isn't using rave nirvana against pygmy orderlies when I...
  18. Rinn

    Crimbot botting

    You can use zlib to clean up the settings and make them easier to set. I'd also look into putting the script in svn for easier updating. Looks pretty promising.
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