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  1. taltamir

    New Content Wildfire - Fall 2021 challenge path

    Mafia misidentifies your location when wearing a disguise during L12 quest. > ash my_location() Returned: Frat House id => 27 nocombats => false combat_percent => 100.0 zone => Island parent => Island parentdesc => Mysterious Island environment => indoor fire_level => 4 bounty => none...
  2. taltamir

    autoscend - a sl_ascend fork/continuation

    I only read the date on the latest post. which was Taiyou from today at 12:16PM. I assumed the posts immediately above it are from the same day so did not bother to read the dates on each of the posts and did not notice it was from 3 months ago. My bad there. I apologize
  3. taltamir

    autoscend - a sl_ascend fork/continuation

    Not really. You do not cut a sentence in half or you get complete random and different meaning from what it actually says.
  4. taltamir

    Feature filename to hide a folder in scripts menu

    That is indeed what I meant Very true, that would be very convenient as well. I was originally planning on relying on the authors to trim down the list of scripts (that currently is more than a full screen in height and requires scrolling through) But having the user able to trim down that...
  5. taltamir

    New Content Wildfire - Fall 2021 challenge path

    thank you I'd suggest _wildfireCaptainHagnkUsed as it would be easily found this way, be clear from its name what it does, and all the other properties of wildfire use that format as per if you want to be even more descriptive then _wildfireHosed matches as well. Hosed instead of Used. since...
  6. taltamir

    New Content Wildfire - Fall 2021 challenge path

    mafia r20946: Anyone knows what the name of the variable the tracks hangk hosings? I tried using prefref and could not find it. or will it only show up after dayroll or usage? I tested r20946 with regular and compact GUI. If I click on the pump in the browser it will now pump once and then...
  7. taltamir

    Feature - Implemented expose zone id

    So, I received advice from mafia scripting on discord on how to extract the relevant data from to_url() by using place.to_url().split_string("=")[1] it would still be nice if there was a zid as part of a location's record so we could do place.zid to get it instead of the overly hacky method above
  8. taltamir

    Feature - Implemented expose zone id

    is it possible to expose the zone id somehow? it is tracked internally by mafia. but using .to_int() does not work > ash $location[noob cave].to_int() Function 'to_int( location )' undefined. This script may require a more recent version of KoLmafia and/or its supporting scripts. () Returned...
  9. taltamir

    New Content Wildfire - Fall 2021 challenge path

    visiting charpane.php only updates the water level if using the non-compact char pane. with compact char pane it just gets desynced And since there is no apparent water level property (instead relying on a function called my_wildfire_water()) I am unable to manually fix the tracking. Otherwise...
  10. taltamir

    Character Info Toolbox

    odd. I had no such issue. But it does remind me of a similar issue I had with another script. try the following steps: 1. uninstalling. 2. going into mafia/svn/ folder and looking for chit folder and deleting it. 3. installing from github my guess is that you got stuck with a leftover folder...
  11. taltamir

    Feature filename to hide a folder in scripts menu

    This sounds awesome. I like it way better than my own suggestion.
  12. taltamir

    New Content Wildfire - Fall 2021 challenge path

    I found the following variables currently: _wildfireBarrelHarvested wildfireBarrelCaulked wildfireDusted wildfireFracked wildfirePumpGreased wildfireSprinkled and the following functions: int my_wildfire_water() Are there any more that I am missing? Things that would be great if were...
  13. taltamir

    Feature filename to hide a folder in scripts menu

    it is also convenient. as it makes the gui neater if it is not listing folders full of unexecutable
  14. taltamir

    Feature filename to hide a folder in scripts menu

    In mafia GUI there is a button at the top that says scripts. it shows the contents of your /scripts/ directory and lets you click on scriptname.ash to run it. It would be great if we could include a file called "MAFIA_NO_EXECUTE_FOLDER" in a subfolder under /scripts/ to make it so that this...
  15. taltamir

    Bug - Fixed inventory desync when using create() to use the nash crosby still

    thank you. I tested it and can confirm it solves the issue
  16. taltamir

    Bug - Fixed inventory desync when using create() to use the nash crosby still

    when using the create() command to distill an item in the nash crosby still it causes an inventory desync a simple while loop trying to make multiple tonic waters gets an error due to the inventory desync buy 1 soda water for 66 each from The General Store You spent 66 Meat You acquire an...
  17. taltamir

    Bug - Fixed trying to use mall_price in a choice adventure stack overflow

    While historical prices might be very out of date, isn't an out of date value still better than -1? items that are literally not available in the mall tend to be rare and ancient IOTMs that you will not be handling the purchase of via script anyways
  18. taltamir

    Bug - Fixed trying to use mall_price in a choice adventure stack overflow

    trying to use mall_price in a choice adventure has the following issues: issue 1: it tries to navigate to the mall which encounters a choice adventure and thus immediately forces the choice adventure to process again. this causes a semi infinite loop (it eventually reaches stack overflow after...
  19. taltamir

    Bug SVN overwrite files confirmation box cutoff Y/N buttons

    SVN overwrite files confirmation box can end up cutting off the yes/no buttons if the script in question has large enough amount of files To reproduce: install this script https://kolmafia.us/threads/character-info-toolbox.7594/ svn checkout https://svn.code.sf.net/p/mafiachit/code/ go to...
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