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    Scripting the birth of a new life.

    For the Greater-Than Sign, might it be a good idea to set the choiceadv to ‘get teleportitis’? If you do that and then set the condition to ‘plus sign, 1 auto-stop’, Mafia first gets the plus sign (because the goals override the choiceadv setting), then gets Teleportitis, and then keeps going...
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    Feature - Implemented "modernize" item manager tables

    I’ve been wanting this for so long, but I never could get my own patches to work properly. Roippi, you’re my hero.
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    Bug - Fixed Error fetching avatar

    I think it’s r10451 that’s causing this. Mafia keeps trying to fetch the avatar using a doubled path, resulting in these errors: java.io.FileNotFoundException: C:\Dev\src\kolmafia\my\botdist\images\http:\images.kingdomofloathing.com\otherimages\sealclubber.gif (The filename, directory name, or...
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    Bug - Fixed r9981 fails to launch main interface, quitting after refreshing session instead

    The main window wouldn’t show for me either (from r9978 on) unless I put something in ‘Startup as Window’, so I was running r9977 for a while. I came across this thread today and brought up my ‘Startup in Tabs’ list to see what I had there, when I noticed that it was showing two items I didn’t...
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    Feature - Implemented [patch] Tea Party command + Daily Deeds entry

    The only differences are that it integrates with the ‘hatter’ command and it prints the details of the expected result. I’m attaching the version of the patch that I’m using at present.
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    Feature counter for Mayflower Bouquet Drops?

    Oh, I see, that’s how it works. I thought it was just a placeholder, for some reason. Hrm, I see the sense in this. But where do you draw the line for what should be built in and what shouldn’t, given the existing builtins? D’oh. I’m starting to think I had my eyes closed when I wrote this...
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    Feature counter for Mayflower Bouquet Drops?

    Sorry for the necro. I wasn’t sure whether it was okay to duplicate the thread after a set period of time. I got my hands on a bouquet recently, so I patched this in. Note that with the new Daily Deeds structure, the counter won’t show up until you add , Mayflower Bouquet Drops to your...
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    SmartStasis -- a complex script for a simple CCS

    I found myself wanting to repeatedly putty the same monster independently of olfacting it, so I added an ftf_putty option. Here’s a diff for anyone who’s interested in the same functionality: --- SmartStasis.ash.3.6 Sun Jul 24 17:45:54 2011 +++ SmartStasis.ash Sun Jul 24 17:43:21 2011 @@ -76,7...
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    Bug - Fixed No Character pane in web browser

    Same problem with r9656. FWIW, Mafia’s own “Active Effects” list is empty right from the start, whereas it seems to be able to get something from the character pane, since (at least initially) it shows the correct level, Meat, etc.
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    Bug - Fixed Fails to compile at r9649

    Thanks. Works like a charm. :)
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    Bug - Fixed Fails to compile at r9649

    I think this is coming from r9648, specifically the change to FightRequest: compile: [echo] Using modern compiler [javac] Compiling 645 source files to C:\Dev\src\kolmafia\my\build [javac] C:\Dev\src\kolmafia\my\src\net\sourceforge\kolmafia\request\FightRequest.java:2800: cannot...
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    Bug - Fixed Autoselling causes debug logs today!

    As the author of that code, do I ever have egg on my face! :eek: Basically, it should have been sb.toString().hashCode() rather than sb.hashCode(), i.e. the hash code of the string rather than the StringBuilder. As for why the method was put in to start with, the documentation says that objects...
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Finished the run today. 6/1177 as an HCNP SC with 24 permed skills and I barely had to do anything. This script is awesome. :)
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Thanks for the answers, Winterbay & slyz. I’d forgotten about faxes entirely, for one thing.
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Using the script for the first time this run. I started yesterday; I reached the Friars today. Here are a few things that came up: The script isn’t using combat modifiers. I have Sonata and Smooth but it won’t cast them. It doesn’t seem to change choice adventures. Two I noticed were Welcome...
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    CounterChecker: Wormwood, Semi-rares, Dance Cards and more

    The check for a CLI command breaks things with counter names that are less than three characters long. I fixed this by changing line 686 to: if((name.length() >= 3) && (name.substring(0, 3) == "cli")) { (I use counters for YRs, so I came up against this pretty often, and finally checked the...
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    Bug - Fixed r8868 - buying TPS drinks instead of creating them?

    Interesting. Thanks for the fix!
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    Bug - Fixed r8868 - buying TPS drinks instead of creating them?

    I can confirm this. Started yesterday, so just a few revisions ago, I think. Seems to be happening pretty consistently for me. Sample from r8870: > drink 3 cherry bomb Since you are not in a Moxie sign, you may not visit the brewery. Searching for "cherry bomb"... Searching for...
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    ZLib -- Zarqon's useful function library

    Okay, fair enough.
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