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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Bonus karma - the +50/+100 bonus for the next 2 months now, or however long it's worth. At least, that's why I've been doing the challenge paths while farming karma... Makes the runs you do more effective. This applied to Boris in particular as well, and I expect it to for ZC as well - the...
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    Feature custom goals for goal-oriented adventuring

    Heh. well, I'll be darned. that's awesome! Learn something new every day...
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    New Content - Implemented KoL broke our Store Manager on 9/10/2012

    I have studiously avoided this thread, but since my name popped up, I will chime in - I'm glad I've been able to help enough that I'm "on the radar", and I also totally understand and appreciate the time investment on the various dev's parts to review, test, and accept the patches we all do...
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    Feature - Implemented Airship goal: 1 S.O.C.K (without Metallic A)

    You could have already gotten the sock earlier? Although maybe your point is still correct, because since you already have the sock earlier in the run, that part of the goal is taken care of? That part of the logic for kol is fairly un-intuitive, however, and a core part of why (I think) folk...
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    Feature custom goals for goal-oriented adventuring

    I'd second this - as part of said unwashed masses, I've been "unable" to use the adventure tab and went back to the relay browser because the particular goal I wanted wasn't in the dropdown. I think? from my reading of the forum there's a way to do this via the gcli, no? and certainly I can...
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    Bug - Fixed maximizer will (try to) acquire, not pull items when you have >= 16 in storage.

    Yay for no bitflags! I look forward to much easier debugging. :)
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    Bug - Fixed maximizer will (try to) acquire, not pull items when you have >= 16 in storage.

    Yup, different issue, post a new thread. :) When/if you do, I will happily post some suggestions/questions to help debug your issue.
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    Bug - Fixed maximizer will (try to) acquire, not pull items when you have >= 16 in storage.

    Er, no - the maximizer will pull regardless of your budget, as long as you have pulls available - and when I have pulls available (and can equip other parts of the outfit with no problem), trying to "acquire" the mesh cap failed (because it was trying to go to the mall while in ronin). Now, your...
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    Bug - Fixed maximizer will (try to) acquire, not pull items when you have >= 16 in storage.

    At least, that's my theory. Here's the situation. I was running into an issue where maximizing mainstat (as zombie) with "pullable/buyable" selected in ronin happened to pick up a "mesh hat" as the right item for me - but, instead of listing it as "pull & equip...", it listed it as "acquire &...
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    Feature - Implemented maximizer won't display trivial advocations option if in ronin/hardcore

    hehe. okay, cool - I'll work on a fix, then. thanks! When you're doing lazy SC ascensions like I am, it's a nice pull since you can continue to accrue more cards through the run.
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    Feature - Implemented maximizer won't display trivial advocations option if in ronin/hardcore

    Well, I think the thread bale pointed out (thanks, bale!) suggests that trivia master is just not yet implemented effectively w/ the maximizer, rather than anything to do with canInteract(). My take is there shouldn't be any checking of the hc/ronin status, just about the item availability - as...
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    Feature - Implemented maximizer won't display trivial advocations option if in ronin/hardcore

    This is kinda a bug, but since it seems to be deliberate, I figured I'll start with a feature to avoid flaming. :) I was adventuring along, still in ronin, and wanted to maximize mainstat. I had pulled the trivial advocations item, and knew I had some cards lying around, so figured that'd show...
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    Feature Allow discarding of things with a discard link

    While this seems right from a conceptual perspective, it also seems obscure/confusing for users (not that that's stopped kolmafia in the past... :)). The best solution is probably both (a discard command that errors out if autosell > 0, and autosell discarding objects that have no autosell), but...
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    New Content - Implemented Dingy Planks now in the General Store

    :) Hurry up and retitle the bug before Veracity notices...
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    Feature - Implemented pull all command

    Yeah, easy fix. Cool, re: the changes - I figured checking for -1 budgeted pulls was sufficient, but totally makes sense to be more direct on the validation.
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    Feature - Implemented pull all command

    I added a "pull all" command, I got tired of having to go to hagnks for this. The "can't pull because you're in ronin" logic isn't tested because... I'm not in that state. :) This of course is why I noticed the previous "pull" stacktrace... builds against latest r11411.
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    Bug - Fixed pull with no input generates a stacktrace

    Unexpected error, debug log printed. class java.lang.StringIndexOutOfBoundsException: String index out of range: 0 java.lang.StringIndexOutOfBoundsException: String index out of range: 0 at java.lang.String.charAt(String.java:694) at...
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    New Content - Implemented Dingy Planks now in the General Store

    Cool. I can adjust the patch, although like the original one, I suspect it will take a dev less time to just make the change and move on than to apply it... But I'll take a stab at it later if it's not already fixed.
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    New Content - Implemented Dingy Planks now in the General Store

    seems reasonable, although I believe the old behavior was to just take you to the hermit, even if you already had a worthless item? I could be wrong, though. Easy enough to change my patch accordingly, although like the original patch I suspect it will take a dev less time to just do it...
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    New Content - Implemented Dingy Planks now in the General Store

    I just (re) noticed this, and whipped up a trivial patch to fix. :) It will likely take more effort to apply the patch than it will to just code the fix, especially since I can't test it (since I just got the planks). But, here you are on the off chance that this is helpful... Usual caveats -...
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