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  1. M

    Bug Modifier Maximizer ignores outfit bonus when maximizing

    For some reason the Modifier Maximizer is ignoring the outfit bonus for Time Trappings when I'm having it maximize adv. It instead puts on the time trousers, time sword, and leather aviator's cap, despite the fact that the cap gives +5 and the time helmet will give +3 plus +3 for the outfit...
  2. M

    Feature - Rejected Mafia and Just the Best Anapests

    Is there any activity on this? I realize that it's not the only bug around, but there hasn't been any update in a month, for either resolution.
  3. M

    Feature - Rejected Mafia and Just the Best Anapests

    Sorry, forgot to check the thread for a couple of days. If you're wanting a list of things that Anapests confuses Mafia about, it also seemed to not recognize getting a monster in the Rain-Doh black box. I'd give you a debug log of that, but I'm in a hardcore run right now.
  4. M

    Feature - Rejected Mafia and Just the Best Anapests

    Making it impossible to adventure is indeed extreme, especially if one is in the relay browser specifically to see the flavor text. The biggest issue I can think of with a warning is that it could get annoying if it comes up every adventure in the relay browser for somebody wanting the flavor...
  5. M

    Feature - Rejected Mafia and Just the Best Anapests

    I asked Mafia to obtain me a 64735 scroll. To my surprise this was taking a while. When I finally stopped it I found that I had 12! in my inventory. My guess is that Mafia could not properly parse the output from Just the Best Anapests, or that the text was too vague. Either way, perhaps...
  6. M

    New Content - Implemented Spookyraven Revamp

    I've checked the Choice Advs section of the GUI nearly every day since the update and it hasn't changed. The only entry I see for the Haunted Library already is set to skip adventure. See for yourself: And I continued to get messages about 'Unrecognized noncombats', which I would not expect...
  7. M

    New Content - Implemented Spookyraven Revamp

    It doesn't. I have r14052 and still see KoLMafia aborting on library noncombats. That seems to work, but is highly non-obvious. Perhaps the unrecognized choice adventure text should be expanded to say how to add an auto-resolve option for those of us who aren't familiar with all the arcane...
  8. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    Alrighty, step by step. (The tldr version: play with twiddling your thumbs during combat at different points): Test 1: Enter combat Click something that makes you twiddle your thumbs (evermore to be called "twiddle", I used the "Last Adventure" link) twiddle Click the run like the wind button...
  9. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    Oddly enough, not running for me :/ Because I am of the "test everything" mindset: I wiped out my known rave skills, and only did twiddling at the beginning, before trying to do a rave combo. KoLMafia didn't learn it. Oddly enough, though, doing the exact same thing but hitting the Random...
  10. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    I could test tomorrow. The jar would be helpful, I don't actually have any Java compilers installed.
  11. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    Good point...I never considered the server hits. I may stop using the script anyway just for that reason. I was meaning low overhead for my computer.
  12. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    Is any GM script a script that somebody really needs? Or KoLMafia for that matter? Or KoL? I never said that I *needed* the trophy minder script. However, it is a low overhead, nice to have script. I also never said that I couldn't just temporarily disable GM if I need to learn Rave Combos...
  13. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    I didn't realize that that was ever the case. No matter, let's find out: Rave combos don't get broken. Disco combos don't get broken. Even if they did get broken, though, incrementing the turn count wouldn't have been the right way to do it, since it breaks *all* following combos (for...
  14. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    Nope, that's the version that I have. Those first 3 "KoLmafia thinks it is round x but KoL thinks it is round y" messages? Me clicking the Last Adventure link and getting the "you twiddle your thumbs" message. So there is a KoLMafia bug related to this; KoLMafia really shouldn't increment...
  15. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    Well, *something* about disabling greasemonkey altogether made the thing work as packaged. I don't have Mr. Script installed. The scripts that I do have that are listed as active on a fight page: Obviously not all of those are dealing with fight pages. But with all of them unchecked, but...
  16. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    Well that's annoying, because it's still not working for me. At this point I know no combos, and have hit the random rave button. Same as you...almost. I wonder if KoL being confused about the round is why? Why would it be confused about the round, though? I hit random rave again, like...
  17. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    Oh, right...I'm being a total and complete idiot. I'll edit this post with some fancy new logs in a bit. (Also, in case it is somehow relevant, the first two raves that I learned were Rave concentration and Rave substats) Two of me trying to get it to recognize the combo (still Rave...
  18. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    That's what I did. So...you know how I was going to turn on HP logging, fight some more ravers, and tell you guys how it turned out? It turns out that all the ravers clear out once you defeat the nemesis, like I kinda sorta did a couple of days ago...wasn't thinking about that. So until I've...
  19. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    Oh, wait, logging...I parsed that as tracking -_-. I'll try that today (once I wake up, going to bed at the moment) and report if it changes anything.
  20. M

    Bug - Not A Bug Rave Combo Helper fails to learn any combos

    Oops, I must have accidentally not copied the fight. That's just the same log as the one above it -_-. I went back and got the right log, which is now in the post. I'm pretty sure that I have HP logging on. Even if it's not, shouldn't Mafia notice the bleeding message?
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