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  1. Fluxxdog

    New Content - Implemented Conspiracy Island !

    Two more fun tidbits. Activating the 9th control panel not only adds the airborne mutagen but increases ALL the monster ML by 150... or not. When I started playing today, I noticed that, yes, all the monsters had +150 to their attack, etc. Then I realized something was missing: First round...
  2. Fluxxdog

    New Content - Implemented Conspiracy Island !

    Mother hellseals are affected by ML with regards to their HP only. I know their attack and defense aren't affected by it. Cave bars, yeah, I guess he did already establish an independent mechanic. Just doesn't stick out as much. By the looks of things, ML can be applied 4 ways now. 1) No...
  3. Fluxxdog

    New Content - Implemented Conspiracy Island !

    I must have missed the update. <reads monsters.txt> Hoo boy. It's stats are off. Taking the lab monkey, it always has 200 ATK, regardless of the control panel, but the control panel adds 150 ML for the 3rd and 4th panels. Functionally, this changes the experience and can hide the ML from scripts...
  4. Fluxxdog

    New Content - Implemented Conspiracy Island !

    <Center><table width=95% cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Control Panel</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><table cellpadding=15><tr><td width=400 bgcolor=black><font...
  5. Fluxxdog

    BatBrain -- a central nervous system for consult scripts

    No it's not. If you raise it's ML by 150, then it will be, but the critter itself isn't. Adjusting settings at the Mysterious Control Panel adds bonus ML to creatures in the Mysterious Gov't Lab. Hope that helps!
  6. Fluxxdog

    New Content - Implemented r14761 - Failing on making coffee pixie stick

    One last hangup: CLI comand doesn't work.> ash item_amount($item[Game Grid ticket]) Returned: 5 > skeeball > ash cli_execute("skeeball"); Returned: true > ash item_amount($item[Game Grid ticket]) Returned: 5
  7. Fluxxdog

    Bug - Fixed "You are now in away mode, chat will update more slowly until you say something."

    Al I know is I'm happy. So, before it gets forgotten, thanks for all the work!
  8. Fluxxdog

    BatMan Relay -- more info, less clicking

    In the Haunted Kitchen, you can only open 1-4 drawers a fight. When the adventure again told me I could open 10, I was skeptical. In fight.ash, line 219 should read: abox.append("<p>You will open <b>"+rnum(minmax(floor(max(numeric_modifier("Hot Resistance"), numeric_modifier("Stench...
  9. Fluxxdog

    Bug - Fixed r14785 - retrieve_item from inactive familiars doesn't add them into inventory

    Taking equipment from non-active familiars doesn't actually add it back into mafia's inventory until you refresh. > ash equipped_item($slot[familiar]) Returned: Snow Suit <snip proxy fields> > ash use_familiar($familiar[Mosquito]) Putting Hobo Bobo the Hobo Monkey back into terrarium...
  10. Fluxxdog

    New Content - Implemented r14761 - Failing on making coffee pixie stick

    It looks like it. I'm not getting any errors and I generally hit that shop daily. My farmer seems to love coffee pixie sticks, and today he snorted them without a hitch, buying tokens, buying sticks, etc.
  11. Fluxxdog

    Bug - Not A Bug Mafia automatically resuming adventuring after a stop for SR and computer wakes up

    <picks up mic> "So apparently I broke Windows. Yeah, which means it doesn't crash anymore!" <rimshot> ... I know you're out there, I can hear you leaving.
  12. Fluxxdog

    Autobuffing while ascending

    > ash have_effect($effect[Disco Fever]) Returned: 1167have_effect will return an integer based on how many turns you have left. You'll like want to build an array of effects with their remaining turns. IIRC, one method you could do would be to sort a record array.record{ skill b; turns t...
  13. Fluxxdog

    New Content - Implemented r14761 - Failing on making coffee pixie stick

    Purchasing still not working. Got this from the debug log:Verifying ingredients for coffee pixie stick (1)... Purchasing coffee pixie stick (1 @ 10 tickets)... Visiting the Arcade Ticket Counter... class net.sourceforge.kolmafia.request.TicketCounterRequest Connecting to shop.php... Requesting...
  14. Fluxxdog

    New Content - Implemented r14761 - Failing on making coffee pixie stick

    > ash item_amount($item[Game Grid Ticket]) Returned: 10 > create coffee pixie stick Verifying ingredients for coffee pixie stick (1)... Purchasing coffee pixie stick (1 @ 10 tickets)... Visiting the Arcade Ticket Counter... Arcade Ticket Counter successfully looted! Creation failed, no...
  15. Fluxxdog

    New Content - Implemented Twitch 5

    I see the change you made in the diff, but what has me curious is why was it still setting the preference to false? Unless I'm misreading something, wouldn't it just skip calling handleTownChange() and leave the preference alone? Or was something else forcing the change?
  16. Fluxxdog

    New Content - Implemented Twitch 5

    Huh. That's weird. I visited town.php, the html has "town_tower" in it, but the preference stayed false. I changed it to true, visited town again, and it was back to false.
  17. Fluxxdog

    Testing map equality

    boolean isEqual(string[int][int][int] m1, string[int][int][int] m2) { if(m1.count()!=m2.count()) return false; foreach a,b,c,d in m1 if (m2[a][b][c] != d) return false; foreach a,b,c,d in m2 if (m1[a][b][c] != d) return false; return true...
  18. Fluxxdog

    New Content - Implemented Twitch 5

    As of r14742Looking at item #7823... Unknown item found: french-fry grabber (7823, 829460153) -------------------- 7823 french-fry grabber 829460153 frygrabber.gif familiar t,d 75 french-fry grabber Familiar Weight: +5 -------------------- Looking at item #7826... Unknown item found: iFlail...
  19. Fluxxdog

    What editor do you use?

    Anything fixed width. And thank for the heads up on keywords.
  20. Fluxxdog

    What editor do you use?

    Thanks for the update, Bale. Some good news, the options under Delimiter 3 Style did save.
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