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  1. M

    Daily Deeds support

    So - now I'm trying to figure out how to implement a button to get me vials of slime. Up to 10 can be retrieved/day but obviously only if you're a sauceror and the nemesis quest is completed. I assume the only way to do this would be via MultiPref, but does a preference exist that can be...
  2. M

    Feature - Implemented canticle of carbloading in daily deeds

    on the off chance someone searches in here for something similar, here's the solution: add the following to the list of daily deeds in the GLOBAL_prefs.txt in the /settings folder of mafia while mafia is NOT open (or else mafia will overwrite your changes) $CUSTOM|Skill|Get...
  3. M

    Daily Deeds support

    great, thanks! edit: oh my, i didnt even realize i could add the custom ones via the daily deeds preferences tab. i was opening global_prefs and trying to hand build them. this will be a lot easier using the GUI. edit2: ok couldn't get it to work using the GUI, so i manually added the...
  4. M

    Daily Deeds support

    ok so i started the demo and lost all my daily deeds (yes i see now that you said that would happen) and no i didnt back them up but i do have multiple characters so i was hoping i could copy them from another character but it looks like it updated this pane for all characters. so - i have a...
  5. M

    help with goals/choice adventure settings for spooky temple

    Well I thought this because that's what someone else in this thread said would happen or at least how I interpreted their answer. I agree that in the choice adventures if we had a "acquire goals" as an option that looked at what you needed from your set goal and got one of them that this would...
  6. M

    Feature - Rejected Request: Indicate createables that haven't yet been "discovered"

    will do - thanks. still think it's a good idea though :)
  7. M

    Feature - Rejected Request: Indicate createables that haven't yet been "discovered"

    What a terrible thread title, but I'm at a loss for improving. What I am suggesting is a way to indicate in mafia, maybe in the Creatable list in the Item Manager window, that something you can create has not yet been "discovered" by you. Now that I think about it, it could be on the...
  8. M

    Feature - Implemented canticle of carbloading in daily deeds

    As a once/day thing, can Canticle of Carbloading be added to daily deeds as a reminder to those of trying to get the trophy?
  9. M

    Feature - Implemented Exchange tokens for tickets in the Coin Master Interface

    you know what would also rock - if the title bar listed the count of tokens also in the coinmaster - just a suggestion.
  10. M

    autoBasement.ash - Better basement automation

    just a quick comment here - even if it was capped at 1000 for the purposes of this script when considering the best balance between maximizing HP and DA I think it would be a very nice improvement.
  11. M

    autoBasement.ash - Better basement automation

    excellent to know - thanks.
  12. M

    autoBasement.ash - Better basement automation

    ahh ok well then that makes sense. given all the manual stuff i was having to do I had to keep running the script which was in turn resetting the outfits. I got it now.
  13. M

    autoBasement.ash - Better basement automation

    That's what I thought the functionality was also, but that's not what I'm seeing it do. I manually re-saved my Gauntlet outfit with the high DA stuff that I was using manually and the script was re-maximizing and re-saving the outfit even though all my stats are well above 200. Again - not...
  14. M

    autoBasement.ash - Better basement automation

    Thanks for a very reasonable explanation. I'm just glad I was able to pass the test after adding some additional DA - was just curious about the math/logic behind it. thanks again! edit: hi, me again... so far be it from me to tell you what to change/tweak as I have no problem doing this...
  15. M

    autoBasement.ash - Better basement automation

    rockin', your effort is appreciated. just out of curiousity, any idea why this would happen? ignore adventure 13397 (i forgot to heal my HP) First this I noticed is that the script aborted previously because I couldn't get to enough HP, but shouldn't there be some balance between maximizing...
  16. M

    help with goals/choice adventure settings for spooky temple

    hi, i'm back with a copy of the gCLI output as this happened to me again. you'll see it happens twice. the goal is set however the choice advs tab is set to "mosquito larva or spooky mushrooms".
  17. M

    autoBasement.ash - Better basement automation

    good to know something like this exists. i'll take a peek. was the idea of adding it to the wiki ever discussed? having an entry for autobasement.ash on the wiki with all the configurables as well as explanations or even "common strategies" would be awesome (as it would for many of the scripts)
  18. M

    autoBasement.ash - Better basement automation

    This is exactly what I have in my CSS but the problem is he's first hit killing me because my HP isn't high enough. If I could somehow maximize muscle for him I could get my HP high enough to survive a first hit (or two). much appreciated - thank you.
  19. M

    Bug - Not A Bug A pile of Old Servers not showing in r9529+

    Then I have no idea why an update clear worked. I'm pretty sure it wasn't the locations file that was showing up as being overridden. If you say that's the only way this could happen then I'll defer to your knowledge of the app and assume I was mistaken.
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