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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    I just checked this - the version in the first post doesn't include the fix to that issue that I posted last. Not sure how that happened! Sorry. My fix was here: http://kolmafia.us/showpost.php?p=19230&postcount=259
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    Greenrider: "7757 - fix consumption stats for elven moonshine. RSS Bot"
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    I just ascended so don't have the skills available to test this case, but before I did it was giving me sensible results. I am running kolmafia version 7759 - Greenrider, are you using the .exe, which is out of date now?
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    Here is a version that includes full ode to booze support. Several changes were required for that, including an expansion of simulation mode ode. It also now recalculates the value of items BEFORE purchasing suboptimal ones ;) Sorry about that. Lastly, it now prints a message to explain the...
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    Is there a file somewhere that has food/drink adv gains?

    This being the most recent relevant thread I could find, I wanted to ask where these values come from, and how is best to get them updated? It looks like the well-tempered epicure, and as houeland points out here, there are lots of errors in that data. Edit: Ok, I realised that the source is...
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    1) That's because it hasn't included the effects of milk of magnesium properly at that stage so doesn't eat the first chow mein until it's reassessed its value. There should probably be a different message to FAIL in this case! 2) Is because you are running an old version of mafia. The newest...
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    Ok, I had a go at changing a few more things, so that milk of magnesium is better accounted for. As for houeland being more optimal, I have to agree since this uses a few heuristics and so on. But this is far more flexible, hence trying to bugfix and get it closer to optimal. Moreover, since...
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    Found the bug: Line 298 uses integer division. It should be: { return ((statrange.max + statrange.min) /2.0); } I think! Also, elven moonshine is incorrectly listed in eatdrink_drink_data.txt as having max adventures 15 and min 6 (should be 10-7). Is there some way of automatically...
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    16-24 would have an average yield of 20 adventures. Seems to be fixed now anyway. I was using http://kol.coldfront.net/thekolwiki/index.php/Best_Foods_%28adventures%29 and the with 'got milk' page.
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    First - thanks for this great script! I was a little confused by some of its choices, until I realised that it has different values of average adventures to the wiki - in this example the wiki says pr0n chow mein has 19.5 average and olive lo mein 12.5. Which is correct...
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    Area Analysis

    I like this tool, and tried incorporating its ideas into profit.ash here: http://kolmafia.us/showthread.php?p=18788#post18788 I thought the maths looked correct, but I have found it gets some strange results for olfaction e.g. in the 8-bit realm (with 9 monsters, so it should just give an...
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    Profit -- get an accurate meat/adv estimate for a given zone

    I had a go at this - it's not trivial since some zones have funny rates for different monsters. I just flat assumed that the rates were 1/n, where n is the number of relevant monsters in the zone. That should be correct for standard zones. On that note, I think that in the report generating...
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