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    Character Info Toolbox

    Angry Jung Man content apparently adds things to the charpane. It would be great if CHIT could either work with this or alternatively fall back to the standard charpane when such things are detected.
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    autoBasement.ash - Better basement automation

    Something went wrong when I tried to use the script today. Basement level 268: HP Test Putting on outfit: Gauntlet Equipment changed. Division by zero (AutoBasement.ash, line 187) Odd, too. I've been using it for the other 267 levels so far.
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    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    WHAM isn't working for me right now. It's because of recent changes to Mafia to remove "the" from monster names, I think. Bad monster value: "the spaghetti demon" (BatBrain.ash, line 1175) Error messages look like that. I've tried to correct the errors by updating the names myself, but I know...
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    Feature - Implemented Allow user input more advanced than "yes or no" in ash scripts

    I know at least one script (autobasement.ash) which takes a number from user input. Not saying it's a bad request, just maybe you wanna look at what autobasement is doing for a fallback.
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    bumcheekcity's Easy Snapshot Maker

    Well, it's detecting my Bear Arms now. The site looks great. Thanks so much for bringing back the missing sections. Not to mention adding the latest Mr. Items and all.
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    bumcheekcity's Easy Snapshot Maker

    It seems as though the Bear Arms are not being detected for some reason....
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    Feature - Rejected Exact outfits

    That will work. Just add an "outfit birthday suit" command every time you're about to equip an outfit in your script and surely the problem goes away?
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    bumcheekcity's Easy Snapshot Maker

    I'm sad to see that the incomplete sections were removed. I'd rather see them stay in a state of perpetual incompleteness than be removed altogether. :(
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    Feature - Implemented Automatically parse and add demon names

    So then... they should be the new style names?
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    Feature - Implemented Automatically parse and add demon names

    The name in your quest log is the one this script will insert into Mafia's settings files. I had thought that the one in your quest log would always be the 'new style' name, but apparently not. I must be remembering incorrectly, but I thought the names being added to your quest log was a feature...
  11. S

    Feature - Implemented Automatically parse and add demon names

    I just tried this patch. First I deleted my existing demon names from the KoLmafia text files, to ensure a proper test. It worked fine, it added all the demons I've been able to summon.
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    Native Windows (x86) KoLmafia.exe

    Does that mean it's likely to be fixed in a new or forthcoming built? As far as I know what I tried was the latest "Native Windows" build. As of a couple days ago.
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    Character Info Toolbox

    Oh... I must have misunderstood what you meant by "unintentional". I thought you meant "a mistake" when it now seems that you meant it was an unintended consequence. I think I can probably fix my local copy of CHIT, so no problem. Thanks anyway, Lost. --- The fix did indeed prove to be as...
  14. S

    Character Info Toolbox

    If it was "unintentional" does that mean it should be fixed in the new builds? I also noticed on my last ascension that I no longer see the "Extreme Meter", even though I have the coolimages setting on. It isn't a big deal, but I do miss it.
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    Native Windows (x86) KoLmafia.exe

    I decided to try this build. Unfortunately, I get script errors with this, which I have not previously had with the .jar builds. If you want to look into this I can post the error messages later. Specifically, I had problems with CHIT and with BCC's Snaphot script. The performance is great...
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    Character Info Toolbox

    I didn't really think that would be the answer - and as I said, I believe it would still be out-of-spec behaviour. I notice you have your familiar brick in the 'ceiling' - was that working without a scrollbar until the latest version?
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    Character Info Toolbox

    Could it be because your 'wall' section is taking too much space? I know that's not the intended behaviour anyway, 'wall' should have a scrollbar. Just wondered if the problem goes away when you remove modifiers from the wall. I personally custom-made a "mini-modifiers" brick with just the...
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    Downstairs manor status

    I won't lie to you, it totally is all about the checks and crosses for me.
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    Downstairs manor status

    That does look cool. I changed it to be left-aligned (I really don't care for center-aligned text) but it's pretty nice. The original idea is great, and the way it's developing is pretty cool. I don't recall being confused about the status of the mansion before, but I'm going to use this just...
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    Character Info Toolbox

    Please allow me first to apologize. My original response, before I edited it was not friendly. You see, the way you're encouraging me to write this little add-on for your script is not really the way I want to do it, or planned to do it. I can't honestly say I especially like it the way it would...
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