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    Bug - Fixed Unequipping a familiar in the terrarium doesn't add its gear to inventory

    If I go to the terrarium and take the gear off one of my buddies, mafia doesn't put it into inventory. It's a regular issue when I want to fold my flaming familiar doppelthing into a pink shirt, and occasionally with other stuff.
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    Bug - Not A Bug "Unhandled redirect"?

    r17280 added "debugging and error checking for unhandled redirects" so that's where the msg comes from; I'm getting it when I use the native increase-effect arrows in the browser charpane:
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    Vhaeraun's Glorious PVP Bookkeeper

    This script doesn't work for me anymore (with mafia version 17185 that fixes the cookie issue) - I start it from the script menu in the relay browser and nothing happens except that mafia starts using up a lot of cpu. I can continue on with other things in mafia, which works fine, but the cpu...
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    Feature How about a warning for adventuring in the hidden city shrines without a machete?

    I've wasted a few turns fighting lianas after forgetting to equip a machete. If I have one in inventory, a warning would be nice!
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    Bug - Waiting for Info mallsell silently fails when you get the "are you sure?" price warning

    cli command to mallsell 4 hot cluster @ 250k when cheapest in the mall is 2.2M appears to succeed... > mallsell 4 hot cluster @ 250000 Adding hot cluster to store... 4 hot cluster added to your store. but in fact nothing was added to the store. Doing it from the normal browser store interface...
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    Bug Effects that limit base stats confuse Mafia outfit switching

    If I have an effect that limits my base stats - e.g. Drenched in Lava, which limits base Muscle/Myst/Moxie to 30 - and I try to equip an outfit with higher stat requirements, mafia doesn't realize that the outfit switch failed. But I get proper error messages if I repeat the command. Example: >...
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    Feature Better highlighting of failure when casting buffs (ode in particular)

    Mafia doesn't complain much when I cast ode and "Selected target has the maximum number of AT buffs already." I routinely cast ode from the cli, miss the reply, and then go drinking from the relay browser. I've probably lost hundreds of adventures this way. Can mafia at least highlight the...
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    Feature - Implemented Augment banish info in Location Details

    The location details pane tells you which mobs are banished in the area; it would be helpful to know how each was banished, and how many turns remain on the banish. It can get hard to keep track when you are trying to keep multiple things banished in aftercore, and in-run you are often racing...
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    Bug Integer overflow (?) on meat in Hagnk's

    Mafia worked fine when I had 1.x billion in Hagnk's, but now that I have 2.6 billion there (thanks, guy who bought that Dark Jill!) mafia can't figure it out. I haven't ever had that much meat in inventory to test if it's a problem there, too. I assume this is a Java signed integer overflow...
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    Feature - Rejected allow Maximizer to list effects I can't afford

    The Max Price seems like a good answer - thanks, I had never used it. I tried closeting my meat in aftercore and it seemed to work properly with one of my chars, but not my other one, so I have to figure out what's going on with that, but otherwise things look good. Of course I want some way to...
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    Feature - Rejected allow Maximizer to list effects I can't afford

    The maximizer will suggest a buff even if I don't have the MP capacity to actually cast it (e.g. the 250 MP spice ghost when I have 100 max MP); it will suggest casting buffs that I don't have enough MP to cast (e.g. the same spice ghost buff when my max MP is 300, but my actual MP is 50 with...
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    Feature - Rejected allow Maximizer to list effects I can't afford

    I've been burned a bunch of times by the maximizer not suggesting effects because I didn't have enough on-hand meat. In run I'm always cash-starved, like most people doing speed runs, but there's usually stuff I could be autoselling to scrounge up enough meat for, say, a Bee's Knees drink (the...
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    Bug Mafia tries to create bonerdagon necklace in-combat

    When I pickpocketed a hemp string while auto-adventuring, mafia tried to auto-create the bonerdagon necklace in-combat, resulting in a "You are currently in a fight." error message and stopping the auto-adventuring.
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    Bug - Fixed Travoltan trousers stay equipped after fishing for trinkets

    If I tell mafia e.g. "hermit 10 seal" it will equip the travoltan pants to save on gum purchases, but doesn't restore the previous pants when it's done. A minor thing, but an issue for me because I'm typically using seal fights to charge up the pantsgivings or cheese diapers.
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    Bug - Waiting for Info In HC Ed, but mafia is convinced my char is in aftercore

    Changing the preferences did fix it - thanks, folks. I don't know where that lastKingLiberation=180 would have come from; my other chars are both 250+ ascensions.
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    Bug - Waiting for Info In HC Ed, but mafia is convinced my char is in aftercore

    He has: kingLiberated=true lastKingLiberation=180 Ascensions: 15
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    Bug - Waiting for Info In HC Ed, but mafia is convinced my char is in aftercore

    I ascended my multi coyotik (#1486285) into hardcore Ed, but mafia still thinks he is in aftercore for some reason. This is day 3 now, with multiple logins on newly updated builds, and it's always the same. So Mafia wants to use everything in hagnk's for food, drink, maximizing; can_interact()...
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    Bug On "hermit" command, mafia equips Travoltans to buy gum, doesn't switch back

    On "hermit" command, mafia equips Travoltans to buy gum, doesn't switch back When I do a cli command like "hermit 20 pepper", and mafia needs to buy gum to collect trinkets first, mafia will equip the travoltans to buy gum, but doesn't return to the original outfit when it's done.
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    Feature - Implemented Track fights won with Xiblaxian holo-wrist-puter

    Track Xiblaxian holo-wrist-puter charges This is going to be a common HC accessory now that the wrist-puter/5d printer are guaranteed day 1/day 2 items from the transmission from planet XI. And it's important to know when the next drop is due so that you can be in the right location...
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