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    Slime Tube Adventuring Script

    Yes. It started happening to me with the non-relay version initially, which is what prompted me to switch to the relay version initially. Since I had been using the non-relay version for weeks just fine, I can only guess something was tweaked with the game's combat?
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    Slime Tube Adventuring Script

    At least I know I'm not crazy now >_>
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    Request: DemonStar & SpaceTrip

    Space Trip would be very difficult to make an optimal script for. With Meteoid and DemonStar, they unfold differently each time, but you really don't vary your strategy at all. There's much more adaptation to the outcome of events that happen as you go through Space Trip, and thus it wouldn't...
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    The Unofficial Ascend.ash support thread.

    Farm.ash runs into issues all the time for me that usually just involve me telling it to skip areas. Farm.ash is 100% NOT worth a Mr. A, it's just en extra to ascend.ash as far as I'm concerned.
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    Slime Tube Adventuring Script

    Sent, thanks :)
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    Slime Tube Adventuring Script

    Using the version of relay_slime in posted in the OP and r8521 of mafia the script gets stuck during combat when it's getting more turns of coated in slime. From the cli: Visit to The Slime Tube: The Slime Tube in progress... [35514] The Slime Tube Encounter: cyclopean Slime colossus...
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    Feature - Rejected Stop you from using salad forks and frosty mugs if you're unable to take the damage

    Makes sense. The only problem I foresee with those is macros, since theoretically mafia might have a hard time stopping a macro with ode in it, in the event ode would fail to cast since you're maxed on songs.
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    Feature - Rejected Stop you from using salad forks and frosty mugs if you're unable to take the damage

    Frankly I'd love it if it did those things too. I don't mind as much since they don't cause you to get beaten up, though. This is pretty minor though, so if it's any sort of hassle, meh.
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    Feature - Rejected Stop you from using salad forks and frosty mugs if you're unable to take the damage

    Yeppers. I always eat/drink/spleen from within the relay brower, so I didn't know about the feature existing within mafia's interface.
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    Feature - Rejected Stop you from using salad forks and frosty mugs if you're unable to take the damage

    Easy to calculate since it does 1,000 damage, reduced by elemental resistance.
  11. D

    auto BHH and friends

    I'll win you over yet ;)
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    auto BHH and friends

    I could kiss you Bale
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    auto BHH and friends

    I'm using [url=http://kolmafia.us/showthread.php?1023-auto-BHH-and-friends&p=15204&viewfull=1#post15204[/url]this version (I think, it's been a while since I downloaded it). I just got putty for the multi that's using this script, and noticed that rather than fighting the puttied monsters, it...
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    Bug - Cannot Reproduce Very strange happenings

    In the event it's helpful I've got the full bug report from that was generated over the course of everything else I did that day. However it's an enormous amount of text. The site won't let me upload it since it's 42,623KB. It crashes Notepad, Visual Studio opened it fine though. I also don't...
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    Bug - Cannot Reproduce Very strange happenings

    Generated when I click on the hippy camp to adventure there pre-war in the relay browser. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= KoLmafia r8487, Windows 7, Java 1.6.0_20 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Please note: do...
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    Bug - Cannot Reproduce Very strange happenings

    This issue has struck again, and is only affecting my characters in ronin and hardcore. Updating to the latest daily build did not help. The relay browser is unusable for adventuring, and it continues to not autorecover during automated adventure, both with Bale's script enabled and disabled...
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    The Unofficial Ascend.ash support thread.

    I had the same occurrence as Ranrar =(
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    The Unofficial Ascend.ash support thread.

    fronobulax, I've been testing your update to EatDrink for a few days with a couple junk multis, and it seems to work great. As for ascend.ash, I'll wait 'til more of its been made to work with updated versions of its companion scripts.
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    Slime Tube Adventuring Script

    Hm, makes sense. Would that still count as a turn in slime.ash? IE, if it normally kills 4 slimes after getting slimy, but encounters a holiday monster somewhere along the way would it kill 3 slimes in that cycle instead? Also, tattering from holiday monsters resets their counter, and I won't...
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    Slime Tube Adventuring Script

    What's the best way to handle holidays like the Feast of Boris, where monsters randomly appear every so many turns? My multi Laser Bullet makes a slimeling every day to fund raise for Otori, so simply skipping a day is an option I'd like to avoid. I unwittingly ran slime.ash on the last El Dia...
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