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    Trouble identifying a fax monster

    Using ( get_property( "photocopyMonster" ) did the trick, not sure why I didn't find that when I looked. Ah well, thanks.
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    Trouble identifying a fax monster

    if( !is_online( "faxbot" ) ) abort( "Faxbot is dead!" ); chat_private ("faxbot", "chieftain"); wait (40); if (item_amount($item[photocopied monster]) == 0) cli_execute ("fax get"); string chief = "C. H. U. M. chieftain"; if (item_amount($item[photocopied monster]) > 0 &&...
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    ChibiParent

    This seems like as good a place as any to ask, is it looking like it's possible to keep your Chibi alive indefinitely using only 5 adventures daily?
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    Feature Dropdown for hobo marketplace purchase options

    Rather than making a new thread to ask for the same thing, I figured I'd reanimate this one. I find myself farming for dinged up triangles, and going through 5 clicks and 5 page loads per triangle is still just as dull. The tattoo is another culprit for market grinding. Is there a chance of...
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    One thing that's annoying every time Otori does any sort of major event is that the Otori account itself doesn't have the ability to send out much in the way of interesting gift packages, due to its non-existent ascensions. This isn't a project that anyone would be willing to invest anything...
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    New Content Spoil Chibi choice results in relay browser

    I didn't mean putting any sort of menu or table in, I figured just spoil each option like all choice adventures are spoiled. Have the results of each action right below the button.
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    Using the right amount of potions, based on current adventures

    Yep, worked perfectly today. No idea how I got the impression those needed to be at the top like the other things, ah well.
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    Using the right amount of potions, based on current adventures

    Ah, ok. I'll just move the first six lines to right above the other 4 lines, and everything should work fine as is?
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    Using the right amount of potions, based on current adventures

    My understanding is that defined integers need to be placed at the top, so I didn't think I could move them down?
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    Using the right amount of potions, based on current adventures

    I'm cutting out most of the script, here are what I think are the relevant bits: int currentChorale = have_effect($effect[chorale of companionship]); int currentPunctual = have_effect($effect[Stickler for Promptness]); int currentPetting = have_effect($effect[heavy petting]); int...
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    New Content Spoil Chibi choice results in relay browser

    They're all spaded, I've found them to be accurate.
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    A way to check for +elemental damage?

    I know how to check for specific effects, but is there a way to check if I'm currently wearing or under the effects of anything that grants +elemental damage? I'd much rather not have to check for every single effect that grants +spooky, +hot, +cold, etc.
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    Simplified basement mimic farming script

    Works perfectly. Myself and the Grandfather on the basement leveled I've parked at are now going to become very closely acquainted.
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    Simplified basement mimic farming script

    Tested it, and works better than I'd hoped, because that causes mafia to not burn MP. That's good because I can it provides an easy way to burn down to 250 MP. Thanks! Scipt now looks like this, will have other stuff added back in piece by piece: print ("Charging cheese"); while(...
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    Simplified basement mimic farming script

    Just to be sure I'm grabbing the right thing, are you referring to: visit_url("basement.php?action=1&pwd"); Would that work as is if I just dropped it in where I have: adventure(1, $location[Fernswarthy's Basement]);
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    Simplified basement mimic farming script

    So I've now begun twiddling with this script, Crimbo having passed and all, and it seems mafia might have an abort baked in if you fail a basement test. Is there a way around, or is there another problem with my script? To test that portion of my script I just boiled it down to: print...
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    Pyromania - mana burning fine tuning

    Ah, neato. I should have figured there was a way to set that property outside the dropdown menus.
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    Pyromania - mana burning fine tuning

    Is there a way I could get mafia to burn down to a specific amount of mana with pyromania, rather than a percentage? With libram summons and pyromania, I don't want to allow it to burn to 0%, because that might cause me to not have enough MP for the next combat on round 1. But when it burns...
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    Universal Recovery Script

    Huh. The name of that should probably be changed, I never would have thought it was the source of them problem, since the script was buying from the mall when I thought it should have been using what I already had. Also, thanks again!
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    Universal Recovery Script

    If it helps, I tried running an adventure again, with verbosity cranked up: baleUr_Verbosity => 3 Validating adventure sequence... Calling Universal Recovery 3.10.6 for type=HP, amount=0 Restoring HP! Currently at 2880 of 3924 HP, 1217 of 4796 MP, current meat: 6410519 ... Target HP = 3728. To...
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