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    int buy( int quantity, item it, int price_limit ) usage

    Man, that is a good question. BTW, when I referred to doing it the noob way, I was definitely referring to myself. I am brand new at it and didn't know Ashref even existed. So many of my scripts still use cli_execute in one form or another. I cant imagine why it would abort though. Does it...
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    Sea Scripts? Dolphin handling specifically.

    Alright, I seriously need to not rely on the wiki or other documentation anymore and stick to Ashref and /help. Thanks again!
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    Can't seem to use my Libram properly?

    Ive looked at the cast_bookshelf. It looks great but is way overkill for me. I am new to the game and only cuz of Crimbo did I have the meat to buy the single Libram (the cheapest one). So I won't have a bookshelf filled anytime in the near future. :-) Nor do I have any neverending soda or...
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    int buy( int quantity, item it, int price_limit ) usage

    Keep in mind that you can always do it the lazy/noob way. cli_execute("buy 1 spooky shroomkabob @ 101"); Since you are familiar with CLI commands, you can easily ash script whatever you want by simply cli_executing. You can 'assemble' a command as well, such as... cli_execute("buy "...
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    Sea Scripts? Dolphin handling specifically.

    Thanks for the assistance. I am using it in the actual script because I also check several other things inbetween combat in the same script, such as low MP/HP, cure Really Quite Poisoned, plus the Dolphin handling. I realize that Mafia can deal with all that for me, but I don't like it to...
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    Sea Scripts? Dolphin handling specifically.

    What happens when you use the dolphin whistle? Is there any way to make it beat down the dolphin automatically? In other words, I'd like to add this snippet to my Sea.ash script which has me doing various adventures in the sea. As such, Id want to call this inbetween adventures and then make...
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    Can't seem to use my Libram properly?

    Holy friggin crud! Man, I never knew that ashref existed! That is super helpful. Thanks a ton. Yeah that took care of it. I didn't think about Mafia being smart enough to calculate the progressive MP cost of the Libram either.
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    Can't seem to use my Libram properly?

    As part of a logout script I have, #### Try to use my Libram. int loop = 0; ## If the skill use fails, who cares? It just spams a lot. while (( loop < 20 )) { use_skill($skill[Summon Love Song]); loop = loop +1; } Obviously not very pretty. However, I can't get it to...
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    Selling Items in the Mall

    I'm a pretty lousy script writer that is just learning, but this is what I do: ## Sell Spare Sand Dollars if ( item_amount( $item[Sand dollar] ) > 20 ) { cli_execute("mallsell " +(item_amount($item[Sand dollar]) -20) +" Sand dollar"); } This is a nice way to sell all that you...
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    Sea Scripts? Dolphin handling specifically.

    Wow, thanks for the quick response man! I totally missed that dolphin reference earlier. Maybe I can level up my scripting skillz by studying his work. :-)
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    Sea Scripts? Dolphin handling specifically.

    Adventuring in the Sea isn't too difficult and can be done with creative usage of custom combat scripts. Youd make sure you kill some of the dangerous monsters fast, and then use a round 29 uber-power in case you get Seriously Poisoned and can't hit them. The problem is handling Dolphins...
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    How does an ash script make a choice during adventuring?

    Thanks for the help, guys! I tried it out and it worked perfectly.
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    How does an ash script make a choice during adventuring?

    Ok, that is a good idea. So.... how do you do that? Does it simply use whatever Choice settings for that location you already have set up in Mafia?
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    How does an ash script make a choice during adventuring?

    I don't understand how this works. I see scripts do the adventure(1, $location[X]) thing. But lets say you want your script to choose a particular adventure, which may or may not correspond with the Adventure Choices tab for that area. (or does it have to correspond?) Specifically, I wanted...
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    Disco Chaining

    Another thing that I do is add several rounds of using Spices after the Disco Combos, which does 1 point of damage and is never consumed. So he doesnt attack until round 10 for real. This lets me squeeze as much meat/HP/MP out of them as possible with my Stocking Mimic. Definitely do this if...
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    Way to get mall prices for all your inventory?

    I havent seen anything like this. My thought was that as a new player, I really don't have much of an idea what is worth mall-selling, and what should be auto-sold. I have quite a bit of stuff cluttering up the inventory and wish there was some script or something that would give me a list of...
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    Disco Chaining

    I'd simply use a custom combat script to do this. To do so, go to Combat Scripts tab, click New. Then you will have a new script that says, [default] 1: special action 2: attack with weapon Keep the Special Action (pickpocket, etc), and then add the appropriate skills. i.e. 2: skill Disco...
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    Initiative/pickpocket detection problem

    I was wondering the same thing. My KoLMafia will only steal against monsters it thinks are "easy". HOw can I ove5rride this? Id like to pickpocket ALWAYS, even against scaling monsters.
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