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  1. billybobfred

    BatBrain -- a central nervous system for consult scripts

    I'm not sure whether you give BatBrain this sort of info directly or it gets it from Mafia, but it needs to be told that the Blue Oyster Cultist has 75% elemental resistance.
  2. billybobfred

    Bug - Not A Bug today_to_string() returns game date, not system date

    That's not KoL time, it observes DST.
  3. billybobfred

    New Content - Implemented Mafia doesn't update quantity after using KoL's "smash all barrels" button

    Smashing barrels through the recently-added "smash them all" button in KoL does not correctly remove those barrels from your inventory count in Mafia. Note: Despite what the button seems to indicate, it actually only smashes up to 100 barrels at a time, in an order that I'm not clear on but has...
  4. billybobfred

    Fishbot.ash

    Two things today: One of today's fishing zones is the Bubblin' Caldera. With the mandatory stat cap, this seems like a sufficiently dangerous zone that some players may prefer to avoid it entirely during automation. (Or maybe most players are only going to run this in aftercore? "Day 17 of a...
  5. billybobfred

    volcano_mining.ash - Automate mining of the Velvet/Gold Mine at That 70s Volcano

    I mean, yes, the quick workaround is to have it on your gear or (as I ended up doing) pre-cast it all so it doesn't run out.
  6. billybobfred

    New Content - Implemented West of Loathing - 2016 Spring Challenge!

    This is a bit picky, but when ascending, the CLI gives me the slightly inaccurate message: (... I'm not 100% sure whether this is vanilla mafia behavior or newlife.ash but I don't think ascension scripts happen until later?)
  7. billybobfred

    volcano_mining.ash - Automate mining of the Velvet/Gold Mine at That 70s Volcano

    If an effect expires and brings your resistance below 15, the script stops, citing a lack of access to the Mine. This mostly makes sense, but it took me a while to actually realize what was going on, because all the responsible effects were in my always-on mood. Maybe it should try executing...
  8. billybobfred

    Character Info Toolbox

    >6 snowglobes remaining That doesn't seem correct. It's only in the switcher hovertext, though; when the Elf is my current familiar the charpane correctly reports 0/1 snowglobes dropped and 0/5 free combats won.
  9. billybobfred

    Feature - Rejected Further Down Dooby-Doo Down Down maybe shouldn't be an autostop?

    I don't think there's any benefit to having the Lower Chambers unlocked until the Control Room is accessible, and it's always in that order, too... Is there just a reason for this that I don't understand? (tagged as feature request instead of bug report since afaik this is intended behavior...
  10. billybobfred

    Guide

    Relatedly, can we also get a pop up while in combat thinger (like DNA has) that tells you what you'll get if you extract oil from your current enemy?
  11. billybobfred

    Bug "burn x" CLI command doesn't work in AWoL OR doesn't like Cautious Prowl in mood

    How many turns of Cautious Prowl do you have? I think there's some setting to not waste MP on buffs if you already have X (default 1000 i think?) more turns of the buff than adventures remaining.
  12. billybobfred

    Bug - Fixed Maximizer thinks "Ghost Dog Chow" is "ghost dog".

    To reproduce: 1. Acquire any amount X of Ghost Dog Chow. 2. Maximize -combat with verbosity on. 3. Observe and marvel as the maximizer tells you to eat a ghost dog and claims you have X in your inventory even though ghost dogs cannot be obtained in the inventory at all. 3'. Or, if you didn't...
  13. billybobfred

    Bug - Fixed VIP hot dogs are no longer standard-legal but the maximizer doesn't know this

    For example, when maximizing items, I will be told to eat a video games hot dog, even while I'm under Standard restrictions and hot dogs are therefore too old for me.
  14. billybobfred

    Bug - Fixed Disco State of Mind and Frantic Gyrations are passive, not combat

    The third error is that there are only two errors... It's a classic joke, but I'm not sure why it's in this thread.
  15. billybobfred

    autoBasement.ash - Better basement automation

    Hmmmm I was thinking about adding the [Ms] Puck Man and their power pills to the item-dropping familiars, as practice in figuring out how the Heck to do ASH coding but I can't for the life of me figure out the purpose of this line int item_drop = min(5,min(mushrooms,min(absinths,min(gongs...
  16. billybobfred

    Bug - Not A Bug Kolmafia browser doesn't detect certain items

    Do you have the Mega Gem and the compass added to any favorites tabs? Those have an option to hide favorited items from the main inventory. That's also a vanilla kol feature, I believe.
  17. billybobfred

    New Content - Implemented January 2016 IotM: X-32-F snowman crate

    Yeah, that's what I was trying to refer to when I said
  18. billybobfred

    New Content - Implemented January 2016 IotM: X-32-F snowman crate

    Mafia is also not recognizing items dropped during/after battle with the snowman.
  19. billybobfred

    CanAdv -- check whether you can adventure at a given location

    Yeah, I checked for extra copies of canadv.ash, and there weren't any. And then, just to be sure, I went back and manually rechecked all those other zones, just in case it was actually mostly fixed and just VYKEA was missing. Nope.
  20. billybobfred

    CanAdv -- check whether you can adventure at a given location

    Updating changes nothing. I have tried every method I can think of to update this script, including deleting it and reinstalling it. Somehow I remain at revision 72.
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