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  1. C

    New Content - Implemented Powers and plurals

    Shield "low-budget shield" power incorrect: 0 should be 60 Item "cheap sunglasses" power incorrect: 0 should be 80 Item "dirty rigging rope" power incorrect: 0 should be 100 Item "expensive camera" power incorrect: 0 should be 100 Item "perfume-soaked bandana" power incorrect: 0 should be 75...
  2. C

    New Content - Implemented Grab Item ID from item description

    So, when we do "test newitem" or find a new item, we don't need to know its item ID anymore. Why? /hardcore [18:24:52] Cool12309: Also item ID in item descriptions? If you did that I'd love you even more forever, Jick/CDM/whoever [18:25:23] Jick: Just, like, in a comment, cool? [18:26:04]...
  3. C

    New Content - Implemented actual tapas

    /hardcore [18:15:02] Cool12309: Hey Jick, while you're here, can you tell us why/when actual tapas are going to drop? [18:16:30] Jick: Oh, lemme look at that tapas. [18:21:30] Jick: There. Tapas drapas. you're welcome
  4. C

    New Content - Implemented actual tapas

    No, this is still not implemented yet but quantum tacos revealed it forever ago. Unknown item found: actual tapas (7375, 276595224) -------------------- 7375 actual tapas 276595224 tapas.gif food t,d 68 actual tapas 1 11 awesome 1-1 0 0 0 # Item actual tapas -------------------- (Item ID came...
  5. C

    Bug - Fixed Strange Maximizer Behavior

    I'm pretty sure this all started when Darzil was messing around with the maximizer code. Right now, when I maximize for item, mafia suggests wearing a hand in glove (while wearing a light) to give +5% item. It does not seem to even consider the wossname I have in inventory, even when I have it...
  6. C

    Feature - Implemented Bake 'prefref' command into mafia

    Prefref is a great alias and it would be awesome if this could be baked into mafia itself, as I see people in /hardcore all the time asking if there's a way to do this or that and the answer is sometimes to change a preference, and allowing them to find the preference would make this easier. It...
  7. C

    Bug - Fixed NS Contestant Image Issues

    The Kung-Fu Hustler has no image listed, so its data is off. All 4 smartest adventures are using adv_smart4.gif.
  8. C

    New Content - Implemented FotY 2015

    Unknown item found: solid gold jewel (8088, 341423397) -------------------- 8088 solid gold jewel 341423397 strawberyl.gif usable t 0 # solid gold jewel: Can be sold for 100,000 Meat --------------------
  9. C

    New Content - Implemented FotY 2015

    Might be a good place to note that mafia doesn't appear to be recognizing that the spelunker gives +15% item and the monkey +25% meat in the bjorn.
  10. C

    Universal Recovery Script

    As I said, it had to do with the nuns and my MP burning part of the script. When I fully healed manually, it continued on and used the nuns to burn MP on librams as usual.
  11. C

    Universal Recovery Script

    Very strange behavior. I was running my logout script, came back and saw my CLI spammed with Searching for "Medicinal Herb's medicinal herbs"... Search complete. Desired purchase quantity not reached (wanted 1, got 0) Firstly, I do not know why UR was even being called to fully restore HP as...
  12. C

    Feature - Implemented Expose turns per craft in ASH

    Oh, okay -- I misinterpreted it. I assumed <element> and sour sauce took a turn to create -- it does not -- and I did not know it returned 0 for things you can't craft, which is probably for the better. Carry on.
  13. C

    Feature - Implemented Expose turns per craft in ASH

    Perhaps this doesn't give quite what I intended -- it returns 0 for things like Jewelrycrafting and Wokking. Any chance that could be added?
  14. C

    Feature - Implemented Expose turns per craft in ASH

    Oops, I left out a crucial word: "twice"
  15. C

    Feature - Implemented Expose turns per craft in ASH

    Updated with the X account. First time editing there, hope I did okay. Also, thanks for adding this :D One minor tidbit: When I did ashref creatable, it listed "int creatable_turns( item )" twice. Don't know what's up with that.
  16. C

    Feature - Implemented Expose turns per craft in ASH

    I don't want to actually make the item, I just want to see the cost to make it.
  17. C

    Feature - Implemented Expose turns per craft in ASH

    I'm making a farming script and for accurate measures (mainly because papier-mache toothpicks have to be crafted) I'm making a function to grab the cheapest cost to produce an item. Since this can include crafting, and crafting can sometimes take turns, it would be important to note this instead...
  18. C

    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    The prices are too outdated. If you turn on the mafia preference to share prices you will have to search for a lot less items.
  19. C

    Bug - Fixed Error with npc_price()

    r15323. Tried using npc_price, and got an error and a debug log. > ash npc_price($item[1]) Changing "1" to "seal-clubbing club" would get rid of this message () Unexpected error, debug log printed. Script execution aborted (java.lang.ArrayIndexOutOfBoundsException: -1): () Returned: void This...
  20. C

    New Content - Implemented Naughty Sorceress Contestants

    I heard someone in /hardcore today speculate that your moon sign could affect which groups you get.
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