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  1. jbouzanquet

    Character Info Toolbox

    Haven't actually played PM yet, but since they level up and remain active unless switched, a familiar-like display sounds more logical than an intrinsic-like one.
  2. jbouzanquet

    BatBrain -- a central nervous system for consult scripts

    I tried and couldn't find the instructions for updating batfactors.txt. If you figure it out, the monster names and types are at http://kol.coldfront.net/thekolwiki/index.php/Peripatetic_Pasta .
  3. jbouzanquet

    BatMan Relay -- more info, less clicking

    So the script doesn't load beyond the words "Bat-Computer Calculating" using Firefox 25 on Ubuntu. I have NoScript, but 127.0.0.1 is allowed and it still doesn't work when set to allow script globally. I opened the firefox web tools to look for suspicious things. Stand outs [21:39:40.172] GET...
  4. jbouzanquet

    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    [410] The Goatlet Encounter: Possessed Jar of Alphredo™ Strategy: /home/julian/.kolmafia/ccs/default.ccs [default] Round 0: frodobatman wins initiative! Round 1: Late Bird rubs its soles together, then stomps in place restlessly. Clearly, the violence it's done so far is only making it ache for...
  5. jbouzanquet

    StDoodle's Hardcore Skill Analysis

    Reminder to myself: look through this script, see if it's easy to add the new skills. Depending on how quickly I win or lose at a Magic draft today, I might have some time to kill.
  6. jbouzanquet

    Improved Guild Trainer

    Great, I've been wanting this.
  7. jbouzanquet

    wrldwzrd89's PandamoniumQuest.ash - automated steel organ

    Cool. Thanks for updating this.
  8. jbouzanquet

    Character Info Toolbox

    All the scripts delivered by SVN target the current daily build of mafia, because the location name changes and new content make it impossible to work without warnings, or even errors, on old and new versions. I download the current daily before every log-in.
  9. jbouzanquet

    BatMan Relay -- more info, less clicking

    Thank you so much for making those variables actually editable without fear of mistyping.
  10. jbouzanquet

    Character Info Toolbox

    Displays fine here. Do you mean immediately after, before adventuring? Because it takes an adventure to acquire the intrinsic iirc.
  11. jbouzanquet

    Character Info Toolbox

    It amazes me how quick people are to start fixing these things. Thanks.
  12. jbouzanquet

    Character Info Toolbox

    It does seem related to me, I think of this script as modifications to the relay interface in general. I'd use an automatic chat launcher.
  13. jbouzanquet

    Universal Recovery Script

    New value calculation system? Sounds fun, thanks for the time.
  14. jbouzanquet

    autoBasement.ash - Better basement automation

    Ahh. Misread the log. Well. Within a couple of days, this script will have taken me through almost every level in the dungeon for my first telescope piece. Thanks for the work you put into it.
  15. jbouzanquet

    autoBasement.ash - Better basement automation

    Thank you for the help. The script runs now, but something seems wrong. The script overestimated the amount of hp I had. I see the Juiced Newton applied, as far as I can tell that's why it thinks I had 2364 max hp and healed to full, but got beaten up by a 2103 damage attack. Rerunning buffed...
  16. jbouzanquet

    ManageStore and CFStat - Weed out your store

    Well then. I'll at least try to look over that tonight, it's usually easier to fix than write totally new code. Usually
  17. jbouzanquet

    autoBasement.ash - Better basement automation

    I can't run autobasement anymore. > call scripts\autoAdventure\autoBasement.ash Unknown variable 'autoBasement_hop_on_up' (autoBasement.ash, line 263) Something went weird with my dropbox and there is now a conflicted copy of autobasement, could that screw up the script somehow? I thought...
  18. jbouzanquet

    ManageStore and CFStat - Weed out your store

    Maybe the script could use PriceAdvisor to find those things that should be pulverized instead of autosold? I've wanted to find some way of automatically using PriceAdvisor to set up my OCD data file, but I don't understand ash scripting well enough to write it.
  19. jbouzanquet

    autoBasement.ash - Better basement automation

    Eyes. Ears doesn't seem to be anything special, like the Hydra. To beat Eyes the script needs to ensure enough hp for the first hit. http://kol.coldfront.net/thekolwiki/index.php/Beast_with_X_Eyes
  20. jbouzanquet

    autoBasement.ash - Better basement automation

    The script is failing to buff my hp to being able to survive the beast with N eyes. This might have something to do with it's acquiring the Juiced Newton effect. I'm level 31 Pastamancer, so autoBasement_combat_stat is set to mys. Earlier in the basement I tried setting it to mus, but it was...
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