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  1. F

    SmartStasis -- a complex script for a simple CCS

    I can survive stasis, but even if the stats are updated, does it still stasis only if you outmoxie? Otherwise the quantum mechanics will give you teleportitis.
  2. F

    SmartStasis -- a complex script for a simple CCS

    Sometimes it uses static shock, sometimes it spams my turtle totem, sometimes it just one-shots the monster. I'm so lost. Any plans to treat muscle like moxie for characters with hero of the half-shell? That would make it a little more predictable. Please don't stasis quantum mechanics...
  3. F

    Feature - Implemented Fortune Cookie Counter

    you could just start the semirare window at 100 turns at call it a potential, since it's never certain. even if I shore, the counter will be early +1 for this
  4. F

    First Things First -- a multipurpose pre-combat consult script

    "if" requires a boolean conditional expression (FirstThingsFirst.ash, line 257) Consult script 'SmartStasis.ash' not found. You're on your own, partner. I'm in the nemesis' lair as a sauceror, in version 8398. It refuses to print. Why won't it print?
  5. F

    dumb question - how do I do file_to_map("inebriety.txt", booze) so it always works au

    awesome, thanks I don't know what I will do with adventures, probably nothing I'm dumb, I just forget that everything's not an array I'll put it here it doesn't do much. Is there an html parser for showconsumption.php already written? Could anyone help me with that? I don't want to and...
  6. F

    Bug - Not A Bug disturbing fan fiction is 1 powder, twinkly/sleazy

    any plans for combat macros? custom combat scripts that can be written from the relay browser, buttons, conditions, that sort of thing?
  7. F

    dumb question - how do I do file_to_map("inebriety.txt", booze) so it always works au

    dumb question - how do I do file_to_map("inebriety.txt", booze) so it always works au tomatically without moving inebriety to /data? does it still get updated when I do that (but I don't want to anyway)? can I check if any item is booze and get inebriety another way? thanks please fix your...
  8. F

    Familiar Feeder

    This doesn't ever feed equipment, does it?
  9. F

    Universal Recovery Script

    Can we have an option to feed antique armour to the slimeling, at some sort of equilibrium? In aftercore, that would be the Best Thing Ever.
  10. F

    Feature - Rejected Meat-Producing Items

    I understand, I just don't think it's helpful, and wouldn't use it Your example isn't realistic
  11. F

    Feature Acquire necessary seal candles when summoning infernal seals

    buy seal-blubber and imbued seal-blubber candles automatically Graaaaaaa! Smash!
  12. F

    Bug - Fixed Wumpus Hunter color update and deduction issue

    it are first encountered together. And possibly some other things, this is confusing. I did it! Died repeatedly, that is. I tried to get a debug log before triggering it, but got kind of messed up. I sent it to Veracity. So I also took screenshots, and it's up if you want to see, but the...
  13. F

    Bug - Fixed Retrieve all possible tower items even if you have a telescope

    haha whoops It seems to me that if you have a 6-part telescope and bother to use it, then automatically retrieving items is the last thing you want to do. Does this even do anything? It gets powdered organs, and all the others you have to pull.
  14. F

    Feature - Implemented Can we have the option to filter off-hands by type? (e.g. shields, melee weapons, etc

    I just got skull smashing for the first time and my offhand list in Gear Changer is scary and confusing. I want the old list back. :eek: And also very big. A surely unnecessarily large list.
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