Search results

  1. F

    Feature - Rejected DemonStar is hard

    Can we have a feature that maps the level and shows where the monsters are? What kind of data would help with that?
  2. F

    Bug special actions (pickpocket, noodles) aren't being macrofied, so don't happen at all

    I don't understand how the ccs-macros work
  3. F

    Feature - Rejected in the food and booze manager, instead of enqueue, can we have a button for create?

    but it doesn't sort them perfectly I use it rarely - before I have inaboxes and before the fruit stand disappears, and feed to hobo works perfectly, but I don't understand most of that window
  4. F

    Feature - Rejected in the food and booze manager, instead of enqueue, can we have a button for create?

    it would just ask how many to create and create them. enqueue doesn't work, and I don't remember when it worked
  5. F

    Feature Add Choice Adv control for Reflection of a map

    add choice adv for reflection of a map - class foods, "walk away" and solve for chess om nom nom
  6. F

    Feature - Implemented add counter for reflections of a map

    it's possible to check how many you've used, but it wastes turns, and isn't certain though they're so cheap now, it's probably trivial
  7. F

    Universal Recovery Script

    mind=blown oops
  8. F

    Universal Recovery Script

    this is not the first time this has happened, but I usually don't notice :(
  9. F

    Feature - Rejected Auto-abort when Nemesis Thug is encountered.

    could we have inheritance of ccses? just a single line for special cases like this? in addition to this being a bad idea, the whole adding machine thing is also a bad idea and really confusing. could that be replaced with a premade ccs?
  10. F

    Daily Info

    It's very nice. I'd like it if you cut the n.o. html file into pieces so we could rearrange and delete them. Here's an example of how to do that with substring. I'd also like if it showed clovers on the starting screen, with yellow exclamation points, above the kingdom of loathing bar.
  11. F

    Feature - Implemented when I discard karma, update the counter for discarded karma on the ascend screen

    I can count to potato this would be nice for torn paper strips, too
  12. F

    Bug - Won't Fix Interface - in the familiar drop down in Gear Changer, when I press a letter

    what do you mean? in the equipment menu, when I press "s", it jumps to sabre teeth and does nothing. then it goes through the ses one by one. when I do it in the familiar menu, it selects the sabre-tooth lime and closes
  13. F

    Bug - Won't Fix Interface - in the familiar drop down in Gear Changer, when I press a letter

    it selects the first familiar immediately. none of the other menus do this, and it's undesirable
  14. F

    Universal Recovery Script

    the collections on the wiki suggest that it is, and since every comparable item smashes to 3 wads It's pretty complicated. You could check the pulverize results in the mall and go backwards. You'll get hot, twinkly, and useless powders and twinkly nuggets at autosell, and go through those...
  15. F

    Universal Recovery Script

    Can we get simple slimeling support in aftercore? They usually give about 640 mp per antique piece. Maybe it could feed the slimeling at the midpoint between min and max mp, or something Also, can you control how mafia burns mp? Casting leash instead of empathy would be nice.
  16. F

    SmartStasis -- a complex script for a simple CCS

    zlib threshold = 4 no, that's not it...
  17. F

    SmartStasis -- a complex script for a simple CCS

    It's not just in the DoD, it's everywhere, and like I said, again, it never thinks I'm safe. I just wanted to suggest not mosquito-stasising quantum mechanics or protagonists when you're getting hit every round.
  18. F

    SmartStasis -- a complex script for a simple CCS

    just because you can't read doesn't mean I can't :/
  19. F

    SmartStasis -- a complex script for a simple CCS

    mine's definitely stasising with the mosquito and I'm not safe or even apparently safe. do you want a debug log? I know this is stupid, but teleportitis really sucks at level 8
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