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  1. jwylot

    Universal Recovery Script

    Checking for pulv and no spleen familiar would certainly cover the BM case although killing the GMOB for pollen would be one exception and I imagine that would be cumbersome to cater for. Also a 100% run with a non-spleen familiar would throw things even with pulv as you are unlikely to score...
  2. jwylot

    Request: Auto-explode -in-the-box

    I'm not even sure that exploding boxen is economically viable any more but I'd be interested to see some maths on it.
  3. jwylot

    Universal Recovery Script

    Thanks Slyz. It might be better to have UR conform more rigidly to character restore preferences on herbs (looks hopefully at Bale). AT has access to herbs as well as the muscle classes and it's rather a corner case anyway since using spleen for HP restore is only something one would want if it...
  4. jwylot

    Universal Recovery Script

    Just curious. I'm finishing an AT Bad Moon run and UR seems to prefer using the outrageous Doc Galactic over Herb's medicinal herbs even though I have the herbs checked. Is this to conserve spleen which I have no real use for?
  5. jwylot

    SmartStasis -- a complex script for a simple CCS

    It is an awesome script Zargon and you should be proud! It has almost totally removed my need for fiddling with CCS in different situations. Thank you very much for your work.
  6. jwylot

    Modifier Maximizer

    Isn't "spooky" ambiguous as it could mean damage or res?
  7. jwylot

    Bug - Waiting for Info Buffbot Manager not displaying errors

    jumps on the bandwagon quickly Should someone be taking a look at the buffbot code in the future, would it also be possible to consider a way to handle the hobo AT buff daily cast limits? Thank you.
  8. jwylot

    SmartStasis -- a complex script for a simple CCS

    That seems to have fixed it, thanks zargon :)
  9. jwylot

    What's in your login/logout scripts?

    That's terrific Bale, thank you :)
  10. jwylot

    What's in your login/logout scripts?

    Oops right but would my change work?
  11. jwylot

    What's in your login/logout scripts?

    Bale's suggestion looks future-proof. I guess it's time I tried to understand maximizer better but will "adventures" also equip Sage's jacket if I'm lucky enough to get one as I thought the keyword for that was "pvp fights". Would this do the job? maximize("Adventures, pvp fights", false)...
  12. jwylot

    What's in your login/logout scripts?

    Yes, I want to lose to PVP attacks so prefer to wear nothing unless it increases rollover adventures or PVP fights. This is also why I unequip my familiar.
  13. jwylot

    What's in your login/logout scripts?

    I tried that Bale but it fails in HCT/Oxy and I don't want it doing stuff if I log out before finishing the day so user confirmation seemed the only way.
  14. jwylot

    What's in your login/logout scripts?

    Here's my hardcore logout script with bits shamelessly stolen from others. void main() { if ( in_hardcore() && !in_bad_moon() && user_confirm("Have you finished for today?")) { set_property( "logoutScript" , "HC_logout.ash" );//this script foreach familiar in $familiars [ Baby Bugged...
  15. jwylot

    SmartStasis -- a complex script for a simple CCS

    Help......what's happening here? [167] Haunted Conservatory Encounter: anglerbush Round 0: jwylot loses initiative! Expression syntax error for 'modifier_eval()': expected end, found , Expression syntax error for 'modifier_eval()': expected end, found , Expression syntax error for...
  16. jwylot

    A problem with Welcome Back

    Both ways work, sure but adv() will use an adventure and adv1() won't.
  17. jwylot

    Bug - Fixed Mafia thinks I have olfaction in Bad Moon

    Yay it works! Thank you :) > ash have_skill($skill[olfaction]); Returned: false
  18. jwylot

    Bug - Fixed Mafia thinks I have olfaction in Bad Moon

    I'm using r9201 and typing "ash have_skill($skill[olfaction])" in gcli returns "true" which confuses the heck out of the script I use.
  19. jwylot

    A problem with Welcome Back

    Sounds like the same problem which is down to Welcome Back trying to override your visit_url request. adv1 fixed it for me by getting Welcome Back out of the way without consuming an adventure and the subsequent visit_url calls worked normally.
  20. jwylot

    SmartStasis -- a complex script for a simple CCS

    Returned: true - looks like a mafia issue then?
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