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  1. F

    Bug - Cannot Reproduce Dance Card Counter Issue

    KoL Devs. Yes, I think it is not a Mafia problem. It is a KoL/isp/router/browser issue that happens to very many people across very many setups. Which leads me to believe it is a KoL issue specifically, as you don't spontaneously find half of clan chat talking about how they have problems...
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    Bug - Cannot Reproduce Dance Card Counter Issue

    This has been brought up in one or more threads before. The issues here is that KoL is not sending out a charpane update after the Rotting Matilda adventure (from my experience, this is not a random thing; it always fails). I've verified that these lack of charpane updates occur without mafia...
  3. F

    Bug - Fixed Item manager not updating (clovers)

    I also noticed a clover miscounting during my fist bang run. Listed me as having 6, then I refreshed and it showed 4. No debug log, so kind of useless, but another hat in the ring for "something is actually going on here".
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    Bug - Not A Bug Autoadventure continues after target amount of turns

    What happened is that you told mafia to adventure in the sea N times, and since you didn't have fishy you spent 2N total adventures. Been like that for ages, though I'll admit I was surprised the first time I realized this. It could get complicated to do it otherwise: what if you start with...
  5. F

    Feature - Implemented Saving 100% Runs

    I suppose a simple solution for part 1 is for mafia to automatically re-equip the familiar you had upon entering the gash, provided you can actually do so (Beecore could make it impossible to do so, for example). I imagine there might be a few people who would dislike this, though: "This...
  6. F

    Feature - Implemented Adventure Queue Support

    Like I said, I can do without that feature, since it has a number of shortcomings. And doing perfect queue tracking is infeasible, as it requires substantial amounts of data storage (and resetting it on ascension or command) as well as substantial amounts of restructuring how mafia interprets a...
  7. F

    Feature - Implemented Adventure Queue Support

    It wouldn't be for you, then. Or you'd look for a customizable number, or you'd run a custom script that would collect the last adventures periodically and form the list to your satisfaction.
  8. F

    Feature - Implemented Adventure Queue Support

    AWISE! On a related and presumably much easier to implement note: would it be possible for mafia to store the last N combats and N noncombats (N at least 5) you've had (and possibly their zone) in a retrievable setting? This wouldn't be a full queue state monitoring (more like NS11 queue...
  9. F

    Feature Account for slimeling disgorging in drop rates shown in location details

    At various times during a speed run I and others have found ourselves wondering "should I be using my hound or slimeling to get this drop the fastest?" Mafia will list drop rates in location details, at least for items it has drop rate data for, and will calculate it using both pickpocket and...
  10. F

    Bug - Waiting for Info Tracking issue with Dance Counter and Leaflet Quest ?

    Doesn't look like a charpane refresh issue, then. The log would list several adventures with the same turn number if that was the case. Well, it could be a really complicated charpane issue, I guess. Like if you got a series of out-of-order charpanes and mafia trusted each one, making it...
  11. F

    Bug - Waiting for Info Tracking issue with Dance Counter and Leaflet Quest ?

    I'd wager you're having charpane refresh issues, as well. We'd probably need to see all the stuff in the mafia log for those turns and the ones immediately before to see if that's the case.
  12. F

    Bug - Waiting for Info Tracking issue with Dance Counter and Leaflet Quest ?

    Is it possible your charpane didn't refresh properly for a few adventures? For the last several months I've had anywhere from minor to severe issues with not getting charpane updates. I've seen this happen without mafia and using only the normal interface (and in IE and Opera), so my issue at...
  13. F

    Bug - Fixed Weird bug when basementing ("Unreasonably complex expression for...")

    I believe there's a thread in another part of the forums with several such reports. I even posted in it after having had the same problem and making a debug dump.
  14. F

    Bug - Fixed Kung Fu Hustler effects mess up modifier maximizer

    Oh, yeah, I suddenly got preoccupied with other things and took a break from playing as soon as I broke the prism. I'll test it using the spider servers. EDIT: Okay, it's showing weapon damage and initiative effects properly. Only "problem" is that it doesn't consider the effect of...
  15. F

    Bug - Fixed Kung Fu Hustler effects mess up modifier maximizer

    I can probably test it after rollover, assuming I break the prism as expected.
  16. F

    Bug - Fixed Misordered roachform

    The drop-down for the gong use includes the following: Myst->Mox->Items But it should be Mox->Myst->Items A starting choice of myst cannot lead to a moxie on the second choice. I've not checked any others for potential order issues. I think with the option set and doing "use gong" in the CLI...
  17. F

    Automatic Porko!

    Took a lot of tries to finally get bad enough lag at the end of a game, but it seems my change will prevent infinite looping as desired. Just got two characters to lag out of games, and both were successfully detected by lack of "porko" on the page (resulting in an abort I had placed in my own...
  18. F

    Automatic Porko!

    Using a really old version of mafia?
  19. F

    Bug - Fixed Modifier maximizer removes tiny top hat and cane without obvious reason

    It's probably more like it was detected, but no one bothered to report it and just manually worked around it.
  20. F

    Automatic Porko!

    Yes, it'd keep trying to play porko games, which I figure would be the behavior desired by most people. It won't help any with keeping your isotope count correct, you'll have to check, refresh, and re-check your inventory to figure out if there were isotopes mafia missed out on due to lag...
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