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  1. Nappa

    KoL High school item summary

    I have rewritten the script completely. Behold version 1.1: I have left 2 switches in that I used while I was testing the design. (bold numbers in grid and include item spoilers) On a side note, out of curiosity, how would one manage multiple relay override scripts that trigger on the same...
  2. Nappa

    KoL High school item summary

    I've been thinking about that too but didn't know where to put it in. I could put it in the description but I have the feeling that'd be a bit clunky. It might be better to go with a somewhat different grid layout then. I'll give it a thought. Since it kinda grew as it came along and i was...
  3. Nappa

    KoL High school item summary

    I got tired of having to manually count my items in a KoLHS run, so I created this relay script. First it was only a boring summary of items in inventory, but as I was working on it I also made it include the items that can be created. It's pretty straightforward, it adds a table on the KoLHS...
  4. Nappa

    ocean.ash Virgin Booty Slapper (spoil sea locations)

    Just wanted to say, this is pretty neat. Thanks!
  5. Nappa

    Custom deeds

    Ah, thanks for the info. Don't see how I missed that. Anyway, am I correct in assuming it's not possible to leave out a maxUses? Omitting it seems to add a cap of 1. If that's the case, there doesn't seem to be a point to add a custom preference counter, since if you don't add a cap, the...
  6. Nappa

    Custom deeds

    I was fiddling around with buying raffle tickets using a customized daily deed option. Usually I buy 10 raffle tickets each day, so I set up a button that buys 10 raffle tickets, with a max usage of 1. But suppose I were to feel like a punk and lucky, and want to purchase some more, how can you...
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