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    BatBrain -- a central nervous system for consult scripts

    This seems to have broken SmartStasis for me. The log gives me the following errors: Expression syntax errors for 'modifier_eval()': Can't understand thralllevel-4))*thralllevel Expected ), found Expected ), found (zlib.ash, line 186) By editing zlib I was able to get the actual expression...
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    Bug - Fixed Many stores with limits, can't find items to buy in the mall

    Delayed joy, then. I saw the daily build update that noted this issue had been resolved, but I couldn't check it right away. That day, and the next one or two, there was a store with a huge number of twinkly wads available at the minimum price. Eventually I did see a say with more than ten...
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    Bug - Fixed Many stores with limits, can't find items to buy in the mall

    Thanks for the merge. For what it's worth, my script uses the acquire command to buy twinkly wads. I don't know whether its internal logic differs from the buy CLI command, once it's determined that it'll buy from the mall, but the similar failure from both suggests they're the same. I did try...
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    Bug - Fixed Many stores with limits, can't find items to buy in the mall

    too many "limit 1" mall stores breaks mall buying My daily script buys fifteen twinkly wads. Currently there are eleven cheapest prices in the mall for twinkly wads are "limit 1". KoLMafia fails to buy more than ten twinkly wads. A sample from the log file (the first three twinkly wads were...
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    buy from mall fails with too many "limit 1" stores

    My daily supplies script tries to buy fifteen twinkly wads from the mall. Recently that script has started aborting after buying ten. Even the command line "buy 15 twinkly wad" fails. The cause seems to be "limit 1" stores with the cheapest mall prices: KoLmafia buys from them, then aborts...
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    New Content - Implemented airplane charter: Spring Break Beach

    There's a new choice for the Break Time! adventure: Cut and run, option 6. That option makes no changes and doesn't use an adventure. Is it possible to make KoLmafia raid the cash register if possible, and cut and run otherwise?
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    SmartStasis -- a complex script for a simple CCS

    I think I found the problem: my default CCS behavior has "attack with weapon" after "consult SmartStasis", but my specific behavior for pygmy orderlies omitted the "attack with weapon". That meant KoLmafia had nothing to do but keep consulting, eventually leading to the abort. I fixed my CCS...
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    SmartStasis -- a complex script for a simple CCS

    Winterbay: my CCS is skill pocket crumbs consult SmartStasis attack with weapon I'm running it manually. I'd rather not edit the SmartStasis file, as I'd have to redo those edits every time the file updated. It's not the stopping that concerns me, so much as the stopping to user input. If I...
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    SmartStasis -- a complex script for a simple CCS

    Recently I've encountered SmartStatis running to 26 rounds, then aborting to combat. Is there a way to have it just attack if it's going to hit the round limit soon?
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    BatBrain -- a central nervous system for consult scripts

    Thanks much, that fixed my issue. I'll keep an eye on the BatBrain thread for the next version.
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    BatBrain -- a central nervous system for consult scripts

    I use BatBrain as required by SmartStasis. The most recent update to BatBrain has changed the skill used for statising: before the update it was Lasagna Bandages, now it's Ravioli Shurikens. This ends combats much sooner: most end by round 5, whereas last week they'd usually go past 12. I'm...
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