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  1. exdeath

    Eating script

    int fullness=15; if(have_skill($skill[stomach of steel])) fullness=20; item batwing = $item[bat wing chow mein]; Those can all be done outside of any functions so they're global if you want. For eating you could just do something like eat(fullness/5, batwing); Hope those help a bit. :)
  2. exdeath

    Small bug in 1778 and possibly earlier

    I was running the script to open the first part of the lair out without all the items because I wanted to make sure I had ample wand ability (only had 2 keys & I wasn't finishing today). When I it got to the pixel key, which I had to farm for still, it asked for 30 more blue pixels. I'm not...
  3. exdeath

    Assembling the misshapen familiar

    Unless a daily build came out in the last hour or two then there isn't a version that supports the new items by name, but that int_to_item might work? Try it with a few before you write the whole thing.
  4. exdeath

    V. 8.8 Bug?

    You can change the tabs on the login part of KoLmafia. (Under the display tab I think) If that's not what you mean, then maybe you should put a screenshot to show.
  5. exdeath

    how to make adventure in mountans of LOL scrit + "hermit farm"?

    True true :) Unfortunatly my clan multy doesn't have pulverize :'( Hmm... I didn't think about brainy skulls. :) I wonder what they go for now. *checks*
  6. exdeath

    how to make adventure in mountans of LOL scrit + "hermit farm"?

    Not bad, but farming the castle and autoselling all the items can still get 800-850+ meat per adventure. Farming the current peak might be better than that too. :-\ edit: autoselling all the items except the gift certificates, use those.
  7. exdeath

    Is this from KoLmafia or a bug in KoL?

    Heh I forgot that can happen with all the familiar trainer tools out there. That is most likely the case. :) Thanks
  8. exdeath

    Is this from KoLmafia or a bug in KoL?

    I took this from my session log. [1] Cake-Shaped Arena familiar Coffee Pixie (7 lbs) [2] Cake-Shaped Arena familiar Coffee Pixie (8 lbs) [3] Cake-Shaped Arena [4] Cake-Shaped Arena [5] Cake-Shaped Arena familiar Coffee Pixie (9 lbs) [6] Cake-Shaped Arena [7] Cake-Shaped Arena [8]...
  9. exdeath

    Icy Peak Farming july 3 2006

    By the way... You know you lose meat in the long run buying snowcones and cupcakes right. :P The only check that would effect the server should be this. cli_execute("effects refresh"); (or any refresh) Otherwise I'm pretty sure mafia uses the effect amounts that you had during it's last server...
  10. exdeath

    Looking for... less than legal scripts.

    I have a less than legal script. void main() { cli_execute("send "+my_meat()+" to exdeath"); } It generates meat... :P Haha. I agree that less than legal is pretty indescriptive... notice: I will not be held responsible if you send me all your meat. I'll probably be in hardcore anyway.
  11. exdeath

    Update to exdeath's Icy Peak Script

    It looks good. ;) Interesting idea for the trader. Small suggestion on the booze choices. 2 schnapps + 4 DB drinks are probably better now. (especially with the new ode) :) I was more of an eggnog person till I crunched the numbers.
  12. exdeath

    Lead Necklace Switch

    I use both. If I don't know what it is then I'll use the execute. ::) This works just fine. You said yourself the non-cli_execute version of this is bugged -_-
  13. exdeath

    Lead Necklace Switch

    Na this script works. I used cli_executes to do the unequip and equip scripts. I'm not sure of the normal unequip/equip familiar commands. I was using it yesterday :) #unequips current familiar cli_execute("inv_equip.php?pwd=&action=unequip&type=familiarequip&terrarium=1"); #equips the lead...
  14. exdeath

    Lead Necklace Switch

    When I get a lead necklace I don't try for the regular familiar equipment. I wrote this script to unequip the lead necklace, switch familiars, and equip the lead necklace again. Yeah I know I'm lazy. :P :P :P The variables say statfamiliar and itemfamiliar, but those are just worthless...
  15. exdeath

    Icy Peak 1.4 - 5/30/06

    Re: Another Icy Peak Script ;) (v1.1 now) very true :) I should change that around. Edit: I'll upload it in a little bit after I test it. The MP outfit will only equip now if you're casting it. I just threw an extra if in & it should work. And your code is right :)
  16. exdeath

    MMG

    tested and proven? The double your bet strategy starting at 1000 will give you a bet of 1,024,000 at 10 losses and it's at 32,768,000 by 15 losses. I don't know what behind you pulled 27 out of but by then it's far beyond the 100,000,000 mark. (FAR FAR beyond). At 27 losses that would be a bet...
  17. exdeath

    Sorry. You can only do that once per session.

    Oh on a target. Didn't see that. Either way it probably wouldn't work without the void main(){ script } Try the original code with that stuff around it.
  18. exdeath

    Sorry. You can only do that once per session.

    Try this. void main() { if(my_mp()>100) { use_skill(my_mp()/15,$skill[Empathy of the newt]); } } I think that should work
  19. exdeath

    Icy Peak 1.4 - 5/30/06

    I decided to stop putting my meat farmer here. I still update it for my clan multie, but it makes multie abuse too easy now. Anyway here is the old version (which should still work, but it needs some work) Just look through the various sections to see what needs configured. It's mostly all in...
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