Search results

  1. S

    Bug - Not A Bug Deep Dark Visions should not have a daily limit

    Jesus. How long have you gone without ascending‽
  2. S

    Bug - Not A Bug Deep Dark Visions should not have a daily limit

    I mean, it should be a daily limit, right? It doesn’t tell you how many times you can cast a skill with your current MP or anything.
  3. S

    Bug - Not A Bug Deep Dark Visions should not have a daily limit

    …So it’s a hack to prevent KoLmafia from trying to cast it repeatedly?
  4. S

    Bug - Not A Bug Deep Dark Visions should not have a daily limit

    Add this to the list of bugs I’ve found because no one else cares.
  5. S

    Bug - Not A Bug Deep Dark Visions should not have a daily limit

    My daily skill-casting script, which is designed to panic if it encounters a limited-cast skill it doesn’t know about, flagged “Deep Dark Visions” as unhandled. I checked, and sure enough: it is listed as having a daily limit of 1. It has no limit whatsoever, and KoLmafia does not track how...
  6. S

    Bug - Fixed Duplicate/incorrect/incomplete recipes in concoctions.txt

    The thing is, the duplicates are marked as MANUAL. That means KoLmafia ignores them entirely, right? If so, what exactly does having them affect? KoLmafia won’t stop players from using the relay script to craft, even if it thinks it is impossible. It doesn’t matter too much to leave them...
  7. S

    Bug - Fixed Duplicate/incorrect/incomplete recipes in concoctions.txt

    This patch makes all of the changes I delineated above, and corrects a few typos in the comments of the code:
  8. S

    Bug - Fixed Duplicate/incorrect/incomplete recipes in concoctions.txt

    I’m going to go ahead and start working on a patch.
  9. S

    Bug - Fixed Abridged dictionary shouldn’t be available from NPC stores

    Right now, the following ASH code returns true: is_npc_item($item[abridged dictionary]) As the abridged dictionary is no longer available from Barrrtleby's Barrrgain Books, it should return false.
  10. S

    Bug - Fixed Duplicate/incorrect/incomplete recipes in concoctions.txt

    I recently wrote a script to find missing discoveries, including different ways of making the same item. This entailed a lot of regular expressions, to put it mildly. While testing, I found a variety of discrepancies, all of which I am willing to fix once I establish a fix is desired. There...
  11. S

    New Content - Implemented 2019 April IOTM - PirateRealm membership packet

    For PirateRealm items, I recommend adding a new modifier: FunPoint Drop. Due to PirateRealm’s design, the specific criteria for the bonuses can easily be implemented by restricting them by location.Item PirateRealm party hat Muscle: +10, Mysticality: +10, Moxie: +10, FunPoint Drop: +1 Item...
  12. S

    New Content - Implemented 2019 April IOTM - PirateRealm membership packet

    I do want to maximize for a lot of them, actually. “Allows Pickpocketing”, for instance, especially if being the right classes were recognized as giving that modifier as well, is very useful. My general design ideal consists of hardcoding as little as possible in favor of specifying what I...
  13. S

    New Content - Implemented 2019 April IOTM - PirateRealm membership packet

    Are we going to add new modifiers for things like FunPoint drops and sailing speed? Rubee Drop was added for FantasyRealm, after all. On a related note, is there a reason that a lot of modifiers aren’t actually implemented, just commented out in modifiers.txt? If it is just that no one cares...
  14. S

    Feature Move latte locations to separate data file (or add ASH functions for ingredients)

    Making this accessible to everyone would also mean that the ingredient names (already used for the latteUnlocks property) are standardized across scripts. Scripts like Ezandora’s relay override have to include their own ingredient lists, and they often diverge in that regard.
  15. S

    Feature Move latte locations to separate data file (or add ASH functions for ingredients)

    I recently realized that you can access builtin data files like “modifiers.txt” using file_to_map. With that in mind, I think it would be very helpful for LatteRequest.java to be reworked such that the map of latte ingredients is stored as a separate data file, rather than being hard-coded. It...
  16. S

    Feature - Rejected Item drop records for familiars

    I just found out you can use file_to_map with data files that are compiled into KoLmafia. So scratch that off the list.
  17. S

    Feature - Implemented [Patch] Track Xiblaxian Crystal Drop

    Tracking the once-per-day Xiblaxian Crystal drop (which you get by mining non-sparkling walls with the Xiblaxian holo-wrist-puter equipped) has apparently been requested by a variety of people for quite some time, myself included. I decided to go ahead and do it myself, since it seems simple enough:
  18. S

    Feature - Rejected Item drop records for familiars

    Many familiars drop a variety of items after combat, some based on a limit, some not. The current system, which simply has three proxy record fields for the dropped item, the number of times it has dropped, and the daily limit on drops, is not adequate to represent this. As a result, many...
Back
Top