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    Bug - Cannot Reproduce Character logs out but Mafia window stays open.

    I didn't know that, but also, nobody sent any chat messages with 'logoff' any of the times this happened, at least nothing in the chat logs show that. In the debug log, right before the logging out it was the contents of my chatbotScript, but there's no 'logoff' written anywhere in that script...
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    Bug - Cannot Reproduce Character logs out but Mafia window stays open.

    I used the "start debug log". The file was too big to attach (3.9MB), but here's the last bit that shows what happens after the CLI stopped showing any messages: Loading window: LoginFrame Preparing for logout... Sharing mall price data with other users... Success: Update successful -- no new...
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    Bug - Cannot Reproduce Character logs out but Mafia window stays open.

    This is happening with my Buffbot client (I keep a separated client for him). Every half-hour or so the character logs out without any sort of warning, no debug log or anything in the session logs that shows he logged out. I have to close the Mafia window and open it again so that I can log back...
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    Feature - Implemented Selecting "All but usable" doesn't leave 2 pants.

    With hats "All but usable" leaves 2 hats if you have a hatrack. Pants should act the same way if you have a Scarecrow.
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    Bug - Fixed Casting limited buffs don't increase the casts properties of them.

    Here it is: =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= KoLmafia v15.0 r10367, Windows 7, Java 1.7.0_02 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Please note: do not post this log in the KoLmafia thread. If you would like the dev team...
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    Bug - Fixed Casting limited buffs don't increase the casts properties of them.

    Inigos works right when casting: > ash get_property("_inigosCasts"); Returned: 0 > cast 1 inigo Casting Inigo's Incantation of Inspiration 1 times... You acquire an effect: Inigo's Incantation of Inspiration (duration: 25 Adventures) Inigo's Incantation of Inspiration was successfully cast...
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    Bug - Fixed Casting limited buffs don't increase the casts properties of them.

    I can't test it right now, I spent all 5 casts making recordings, but right now the property is 0. I'll try casting it normally after rollover and update this post.
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    Bug - Fixed Casting limited buffs don't increase the casts properties of them.

    I tried on two different accounts (on two separate Mafia clients) and got the same results: > ash get_property("_benettonsCasts"); Returned: 0 Shrugging off your buff... Polka of Plenty removed. Casting Benetton's Medley of Diversity 1 times... You acquire an effect: Benetton's Medley of...
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    Bug - Fixed Casting limited buffs don't increase the casts properties of them.

    The casts property ("_donhosCasts", for example) won't increase when either casting them or making recordings in the non-combat adventure "Puttin' on the Wax". Making Records still count for the total number of casts you can make in a day. This is true for the following buffs: Benetton's Medley...
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    Feature Primordial Soup Choice Adventures.

    I noticed they are not available in the choice advs tab and can only be set by CLI commands, namely #349 and #350. Also, since agua bottle adventures are all classified as "memories", could they be considered a zone? Seaside Megalopolis has a lot of choice advs that clutter the item tab. The...
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    Help with chatbot buffing.

    Great! Thanks a bunch Grotfang, you really helped me with understanding ASH scripting a whole lot better =D
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    Help with chatbot buffing.

    Ah, I get it now, I checked the pref file today and it had no value to it. What I thought is that it would have whatever value that was set last for it. if(get_property("_lastBuffReset") != true) { print("Reseting the buffRecord map", "green"); int [string,skill] buffRecord; map_to_file(...
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    Help with chatbot buffing.

    Yeah, I'm still new to the whole coding thing, I still can't get my brain to think logically on some stuff XD Anyway, about the daily pref. Would I have to change the internal default.txt for every update I get? Or is there a way to set the default through coding? The code I have based on that...
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    Help with chatbot buffing.

    Ok, I hadn't paid attention to one of the lines of that code, that's why it was overwriting, it works perfectly now. Only thing is, the number of casts stays equal to that of the last message. I want to issue a limit of 15 daily casts per buff, which means I need the map to record the total...
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    Help with chatbot buffing.

    Slyz, thanks a lot for the function, it's working perfectly! The code looks like this now, for anyone interested: void main(string sender, string message) { if(contains_text(message, "buff")) { int numcasts = to_int(message); boolean buff( skill buff, int numcasts, string sender )...
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    Help with chatbot buffing.

    I'm trying to make my Buffbot buff people when receiving a PM, like several buffbots out there do, using a chatbot script. I'm was trying to use switch so that the script chooses the correct buff to use, but I simply couldn't figure out how to use it with strings. So I decided to go the messy...
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    Feature - Rejected Generalize who_clan(); function

    I can see this also being useful for contests and other things in /games (i.e. ARs), but what Rinn said is true, this would be too easy to abuse with things such as clan propaganda and phishing/scamming.
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    Can someone review my farming script and give me some tips on it?

    Thanks Theraze, I added that to the script instead of using it as an alias, otherwise the item tracking wouldn't work since I do the cleanup at the end of my farming script.
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    Can someone review my farming script and give me some tips on it?

    Ok, I tested it and had some trouble with the familiar checks, but I worked it out, so no problems there. What I do want to know now is how to add a session summary to the end of the script, I looked for that in the wiki for about an hour and didn't find it, so any tips? if (my_inebriety() ==...
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    Can someone review my farming script and give me some tips on it?

    I haven't really tested it yet since it's not complete, but I have some questions regarding it, they're all in the script after the ## I know the script relies heavily on cli_execute(), most of the questions are exactly about that, if anyone has any tips on that, do share with me =)...
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