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    Bug - Not A Bug Expected damage calculations for slimes no longer works

    You are so correct. My bad. I'm using a script that predated effect 730 (Coated Arms) and was calling $effect[coated], so the fuzzy didn't match anymore. The expected_damage is as it should be. My debugging was not. -=Doc
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    Bug - Not A Bug Expected damage calculations for slimes no longer works

    This should have been responding with 299, not 1, in this case. My BBS scripts now fail and I am forced to manually check the pop-out panel for "expected dmg" in the slime section, which remains accurate. Is there now a new method I should be using to calculate monster + "Coated in Slime"...
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    Feature - Implemented Fortune Cookie Counter

    Additionally, anyone poking in the code for this issue might want to correct the expected range for a fortune cookie after an oxy-drop/king-liberation thingy. Ok... to be explicit: oxy ends for whatever reason. Mafia had already marked possible semi-rares in a certain window. Now that you can...
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    Bug - Fixed Crimbotree not checking Crimbo Tree at log on

    When I added the crimbotree code, it became obvious that there would be issues for folks who switch clans to clans without a crimbotree. I'm not sure why it isn't updating when it checks the VIP lounge for "drink me" potions during breakfast. A tree with a present should be recognized and the...
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    Feature - Implemented Start a "Zombo's Eye Recharge" counter when using the Eye in combat

    From the FightRequest.java code: Communications Windchimes PADL Phone
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    Bug - Fixed Mafia still thinks I am in BM

    Basically, once the king is freed, bad moon isn't a criteria for denying access to a telescope. As noted, bad moon telescopes exist. Not having a telescope is the relevant error message once the king is freed. (As you can decide to recall your skills at that point, and bad moon isn't actually...
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    Bug - Fixed Wiki lookup and alternate names for identified slime vials fail

    An entry for vials in the format of: vial of red slime Wiki Name: "Slime Potions", in the modifiers file will only work for an unidentified vial. Once identified, it tries to lookup the "discovered" version, ie: Vial of red slime: speedy, which fails. I'd like to suggest that even identified...
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    Bug - Fixed Conditions for hedge maze not showing up in GUI

    Something is interfering with the condition I've added in adventures.txt. The only option I'm seeing is "none" for the hedge maze goals. -=DoctorRotelle
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    Bug - Fixed skate park buttons don't reset upon ascension

    build 8380 addresses this issue.
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    Bug - Fixed Mafia still thinks I am in BM

    I have now made the criteria depend on the king being freed as opposed to recalling your skills. Check out build 8380 (or higher) and let me know if this fixes your problem or not. -=DoctorRotelle
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    Bug - Fixed demonName8 still not recognized

    It was a pastamancer run, and with the same character, I've ascended and repeated the run without issues. I cleared the demonName8 preference, refreshed the page and the pref refreshed perfectly. Thanks -=DoctorRotelle!
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    Bug - Fixed bug report

    Possibly related to this bug report: http://kolmafia.us/showthread.php?3745-unable-to-see-equipment-inventory-in-mafia-down-rabbit-hole-landscaper-s-map(-)
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    Bug - Fixed demonName8 still not recognized

    I grabbed this from the HTML when my name was given. Hope this helps. <p><i>"Nya'ze'chuck!"</i> it howls.
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    Bug - Fixed skate park buttons don't reset upon ascension

    I'm level 3, freshly ascended, and I still show the "skate lutz" button in my Daily Deeds panel. I had considered making the button only appear when lastCouncilVisit is > 12... but that's also misleading as the values would still be stale. It really needs something in the ascension and refresh...
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    the11tablesASH ~I DID NOT MAKE THIS~

    purple Push and configurable string I've added a couple goodies to your script: It can recognize a push in my version. It will print the Push message in purple. I moved the "burn *" to the top and made it a variable, and added an example showing you can use scripts instead of the command...
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    BHH script, etc

    In an attempt to give people another script to grab ideas from (and to comment on my coding practices...) I offer my version of the bounty hunting script, which I use, for perusal. Please comment freely as I am new to coding for mafia and love feedback of all types. -DoctorRotelle ## You must...
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