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  1. D

    Feature - Implemented Craft with Inigo's

    The Jackhammer is the new Inigo's.
  2. D

    Bug - Fixed stills_available() says 10 right after ascension, despite no still access

    Is this issue still happening? I thought I'd corrected it awhile back with build 9137.
  3. D

    Feature - Implemented Pleasures of the Flesh

    I've been thinking about removing Existential Torment to make room for this.
  4. D

    New Content - Implemented New section after Level 6 quest

    I totally forgot to scan the latest SVN changes for related threads. Many apologies. Sorry about those opinion differences. What I still see is a need for some way to access the doormen via CLI or ASH commands without using visit_url(). (Did I miss it somewhere?) Mostly, I'm just sad I can't...
  5. D

    New Content - Implemented New section after Level 6 quest

    Is there a reason the new locations were added using their zones vs the actual adventure location names? IE: The Laugh Floor adventure location is in the Belilafs Comedy Club sub-zone. This doesn't seem proper, imho.
  6. D

    Feature New numeric modifier: prismatic resistance / all element resistance

    The quick way to check elemental/prismatic damage and resistance is to click below your familiar image in the interface. You get a handy little pop-out with all those numbers (and more). Sadly, your request doesn't indicate a context for usage, so I can't be more helpful than StDoodle's suggestion.
  7. D

    Feature - Implemented Lunch Break Support

    Committed revision 8890.
  8. D

    Feature - Implemented Greatest American Pants

    Committed revision 8887.
  9. D

    Feature - Implemented Daily Deeds - several things

    Committed revision 8887.
  10. D

    Feature - Implemented Brooding Grounds-Sealhide Cloak Goal

    There are 2 sets of goals, the set for the nemesis quest and the trophy. I've added a third goal for just the outfit pieces. I do not know enough to make the goal produce an error if you don't have Torso. Committed revision 8885.
  11. D

    Feature - Implemented Lunch Break Support

    Considering the lack of spading, I'm going to hold off adding any such support to Daily Deeds, for now. I only added the spell casting to my personal login script and hadn't considered adding it to DD, tbh. Adding it should be a simple once we have it spaded properly.
  12. D

    Feature Add +5 <item> goal when an item drop familiar is equipped

    To handle clearing checkpoints for these situations: Committed revision 8842.
  13. D

    Feature Add +5 <item> goal when an item drop familiar is equipped

    Great question! I had to research to find an answer. I found this in the AcquireCommand.java: SpecialOutfit.createImplicitCheckpoint(); InventoryManager.retrieveItem( item, false ); SpecialOutfit.restoreImplicitCheckpoint(); This should mean there's a new checkpoint created and...
  14. D

    Bug - Fixed Familiar equipment and canEquip()

    I've written some code for clearing checkpoints which needs testing and feedback before I will commit the code: http://kolmafia.us/showthread.php?5182-Add-5-lt-item-gt-goal-when-an-item-drop-familiar-is-equipped&p=40407&viewfull=1#post40407 -=DoctorRotelle To handle clearing checkpoints for...
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