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    script of eXtreme farming

    Well, I know I said I was going to post the update today but I ran into a couple bugs that took a while to hammer out (a built-in ash function did a very unexpected thing) and it's taking a lot longer to clean up for public consumption than I anticipated. It's 99% there but I do need to run the...
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    script of eXtreme farming

    Just a heads up, cow_guru, I've been working on a massive update to your script which I'm doing some final testing tomorrow. You want me to post it here? New features include: - using dj_d's eatdrink script for optimal diet - creating/using sugar shields (needs a daily mafia build though) -...
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    CounterChecker: Wormwood, Semi-rares, Dance Cards and more

    Just a heads up, this script breaks if your clan has a clan basement and you are not allowed in. I added a check to make sure you are allowed. // This finds out if the PLD can be accessed for semi-rare usage. if(last != "The Purple Light District") {...
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    CounterChecker: Wormwood, Semi-rares, Dance Cards and more

    Okay, one last question: I know that if you try to eat a cookie immediately after getting a semirare it will give you totally random numbers until you re-seed the counter by accessing adventure.php. As I was poking around in your code, it did not seem like you were doing this but were just...
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    CounterChecker: Wormwood, Semi-rares, Dance Cards and more

    Two questions: 1) Will I have to rewrite my farming script to eat a cookie every day (note: I have never eaten a cookie) or will Mafia somehow automatically invoke this script as needed? 2) Will this interrupt normal adventuring to go get a semirare?
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