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    Equipt - an item selection tool

    does mafia support this item yet? since it was added have you regenerated the item maps? (equipt.ash -regen)
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    Equipt - an item selection tool

    Ah, knowing it is adding the brimstone bunker helped identify where it was being added, testing a fix now
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    Equipt - an item selection tool

    I havnt been able to reproduce this error yet (an item being selected for offhand at the same time as a 2handed weapon) but have added a check if you have a 2handed weapon just before equipping to offhand... with the familiar item fix and the automated tester there is still a lot to check before...
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    Equipt - an item selection tool

    As i understand the request... if you had 20 moxie and wanted to adventure where you needed 30 (CURRENTLY -fill[Moxie=10] will add atleast 10 moxie to your outfit using the least items) and you also want any +Monster Level added to be match with (atleast) equal +Moxie to cover the additional...
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    Equipt - an item selection tool

    Hey, its been a crazy few days for me and i havnt had much time to work on the script... hope it will pass before the weekend Yay Boo! Better decisions on 'equal' items is something i keep meaning on adding but keep getting distracted by shiny things... it is planned, and will probably be...
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    Equipt - an item selection tool

    what are your familiar weights? for your pixie, llama lama and hatrack edit: and do you have a zen motorcycle?
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    Equipt - an item selection tool

    Version 1.7 () Support for area based modifiers, thanks again Jason ... now item behaviour based on location is used, this makes -regen take longer so i only told it to check all areas when I knew the modifier contains at least one area-dependant item New internal modifier: Air Supply, which...
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    opening specific adv/combat in browser

    the code snipet is using for using the spooky monster (after you have captured it by using a spooky sheet) you are best looking at the FirstThingsFirst script by zarqon for examples of CCS scripts.. i would probably change use_special_item and after making a condition to check you have a putty...
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    Equipt - an item selection tool

    Ah i see, i did a quick look in mafia's source to see how it handles zone based variable-modifiers and what i would need to do to get mafia to give me the values for them.. it looks like i would need more access to mafia's internals (to read Modifiers.currentLocation and Modifiers.currentZone...
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    Equipt - an item selection tool

    I havnt done any sea stuff yet, what needs supporting? I could add a new area option sea adding the scuba to the outfit and try and limit familiar selection to water breathing or with best familiar breathing item
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    Equipt - an item selection tool

    Version 1.6 () KoL Mafia now supports a familiar numeric_modifier, thanks Jason ... now all familiars that Mafia supports, this script should as well :) Improved brimstone handling... it should now check by adding one brimstone item at a time instead of checking all or nothing Squashed another...
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    Equipt - an item selection tool

    This was caused by me adding support for non-mafia modifiers (elemental damage, farm, ect) .... I am just testing a new version of the script now so hopefully I will be posting it later @Rinn I havnt been able to duplicate the freeze bug, if you are still having that problem can you PM me a...
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    Equipt - an item selection tool

    This is caused by the script trying to add items from your storage when you are out of ronin, I am currently testing a new version to avoid this... but to fix it just now you can empty your storage
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    Equipt - an item selection tool

    Found the problem, will do some more testing then post a new version later I could check if the weapon slot is free and take the disembodied hand's weapon... I will also force a one handed weapon being selected if the outfit contains an offhand item (after main search has returned empty) and...
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    Equipt - an item selection tool

    what does -trace Modifier find?
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    Equipt - an item selection tool

    I think the pull stuff is being caused by mafia adding storage_amount() to available_amount() when you are out of ronin... if you change line 824 to if (!can_interact() && ret.pullCount > maxFreePulls) { that should hopefully fix it... the next version will avoid all pull condition stuff when...
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    Equipt - an item selection tool

    Version 1.5b () Fixed outfit conflicts Fixed offhand items being replaced Re-ordered the hobo checks so it will use the imaginary hamster instead of garbage sticker, metal detector or cane (assuming you have the items) added -follow[] option, this prints out info everytime the item is in a...
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    Equipt - an item selection tool

    This command is great! managed to track down the conflicting items bug and even found an undetected offhand bug Im currently trying to remove the excess debugging code i added and re-use some of it as a -follow option so it will report when ever it used an item in a check and when ever an...
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    Equipt - an item selection tool

    I cant reproduce the error, even when forcing detection of the garage sticker (with hobo sock) and bobble-hip hula elf doll the script doesnt fail... i will try adding some more debugging forcing items... but as recent version are showing the bugs are very dependant on your current stash of...
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    Equipt - an item selection tool

    Fixed (fingers crossed :) ) I have tried to add it to 1.5 but can only test it by forcing item detection, hopefully it will work but shout out if you have any problems (remember to edit the script to enable the outfit) Version 1.5 () Brimstone outfit handling (disabled by default, until...
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